In the one month since the release of Final Fantasy 7, it was a wonderful thing for many players.
But it's not very happy for my peers.
For example, Suri Electronics, after they discovered the release date of Final Fantasy 7, decisively shifted the release date of some key games released recently, preparing to avoid Final Fantasy 7.
But some other companies don't seem to care about it.
This caused them to have at least a dozen or 200,000-200,000-selling games that instantly dropped to less than 100,000.
There are some small game studios who are crying, and they often don't have much money.
Fortunately, the game industry is booming, and game developers like them are not short of jobs.
And they don't hate Final Fantasy 7 too much, other than feeling sad.
Because they have all played the game.
This is the game that opens a whole new door for them.
A 3D game with excellent CG image quality.
Before Final Fantasy 7, only the racing and first-person shooter genres of 3D games had gone their way.
Other types of games are still in the groping stage.
Later, Mario 64 created the standard of third-person perspective, especially after adding the joystick button of the handle, the human hands can move the game characters at the same time, and can continuously adjust the perspective, which also makes the game progress all at once. The industrial age is only one step away from the modern technological age.
Until now, the emergence of Final Fantasy 7 has allowed all game practitioners to discover the visual wonders brought about by large investments.
Of course, if Final Fantasy 7 is still represented by the old 2D graphics, it will be fine, because the core of Final Fantasy 7 is still the king of the story.
However, with the addition of new graphics quality, Final Fantasy 7 seems to have been added with some kind of catalyst.
It instantly expanded a game that could only have a very high impact to 100%.
No one will deny Final Fantasy 7.
Because it's almost perfect in current conditions.
Even their peers, even some of their competitors' game practitioners, don't have any nasty mentality about Final Fantasy 7.
In Final Fantasy 7's first day of release, sales once again exceeded one million.
Among them, Japan overtook the United States, accounting for more than 700,000 sales.
The United States accounted for more than 300,000 sales.
Then on the second day, the sales were slightly lower, about 800,000 or so.
The final statistics of the first week of sales totaled 5.1 million copies.
This data is quite scary.
No game to date has seen such a rapid rise in sales.
In the previous life, the sales of the original version of Final Fantasy 7 were fixed at about 13 million, and the subsequent sales have not had much statistical significance.
And this parallel world Final Fantasy 7 seems to be surpassed.
When the sales figures for the first week were finally counted, everyone in the three game development teams cheered.
The million-dollar sales in the first five days, if calculated at an average price of $69, would be about $350 million in revenue.
The total investment for Final Fantasy 7, including marketing costs, is in the range of $200 million.
This is the first-party game of Yuxing Electronic Entertainment. After deducting about 30% of the physical production, sales, and transportation costs, the rest is all Yuxing Electronic Entertainment.
In other words, the task of returning to the original was achieved in the first week.
And then the sales momentum of Final Fantasy 7 has not diminished in the slightest.
Many players are quickly joining in because of the influence of the people around them.
And this, by the way, once again drove the sales of the GS1.
In less than a year, the total sales of the GS1 exceeded 20 million.
This data is also record-breaking.
Almost every time Youxing Electronic Entertainment is on the road to breaking records.
Yuxing Electronic Entertainment has not released its own game sales data for the time being.
But other peers can roughly speculate that Final Fantasy 7 is a success only by virtue of the popularity on the Internet and the scenes of offline brick-and-mortar stores that are often queued.
It turns out that big investments can also be successful, so maybe you can really consider setting up your own game industry system.
With Yuxing Electronic Entertainment leading the entire industry, they just need to follow Yuxing Electronic Entertainment.
It didn't take long for a number of major companies to announce their forays into the gaming industry.
Most of the main businesses they operated in the past were related to the entertainment industry, so the transformation was naturally very simple.
Hot money has also begun to pour into the industry in large numbers.
The voices of heavily recruiting game practitioners have also gradually become louder.
However, it was only at this time that they discovered that the real game industry elites are now concentrated in the three camps.
One of the biggest is Yuxing Electronic Entertainment.
Their game development team has more than 1,000 people.
Such non-staff teams such as professional outsourcing are also close to a thousand people.
Then there is Suri Electronics.
Through the strategy of recruiting game developers with huge sums of money supported by Ukito Hayakawa for many years, they also grabbed some outstanding talents from Yuxing Electronic Entertainment in this competition.
Their housekeeping games 3D Racing and Sun Knight are now gradually becoming high-quality games with a four-star rating, and they can be regarded as having their own masters.
Finally, the third one with a wealth of game talents is Huck Games, a new company started by Huck Brown.
This guy who once founded Lierda, and then was ruthlessly proposed by Lierda to start a new company is already a man in his thirties, but his mentality is still as young as ever. And it is full of ambition to continuously expand its power.
At present, he has established a firm foothold on the PC platform, and also took the opportunity to acquire a studio that used to develop PC online games.
This studio used to be the first team to develop PC online games. The game they once developed is also very famous now, called Dragon Treasure, which is an online game that combines traditional stand-alone RPG elements.
This is the prototype of the initial online game, because the unique role-playing and social attributes have become a game that many people like very much.
In order to acquire the studio, Huck Brown even borrowed money by gambling, and then bought it wholly for $100 million.
This is also the first act that can be regarded as a clear price for the game industry.
A studio that makes a well-known game is worth $100 million.
From this, it can be seen that the game industry is really going to take off.
These three camps now almost hold the right to speak in the game industry around the world.
It's fine for others to join, but they need to overcome the talent shortage first.