Page 1:
Estra Herdove
Class 1A
Crest Type - hero
Room number 434 east tower.
Room type - single
Roommate - none
Orientation -
10am grounds tour
Noon Academy introduction ceremony (Auditorium)
1pm class selection
2pm uniform pick up
3pm classroom tour and introduction
4pm new student celebration
Page 2:
Supply list -
Mage -
Beginner Staff or wand
Beginner alchemy set
Beginner potion set and potion supplies
Mages bag
School mage crest cloak
Beginners mage spell book
Mage guild registration card
Warrior -
Chosen armor
1 bow and quiver
1 sword
1 dagger set
1 shield
1 mace or hammer
School warrior crest cloak
Beginners warrior training guide
Adventurers guild registration card
Scholor -
Research note books
Stationary set
School scolors crest cloak
Research guide
Scholors guild registration card
Hero -
1 Staff or wand
Armor of choice
1 sword
1 shield
1 dagger set
1 bow and quiver
1 mace or hammer
Mages bag
Beginner alchemy set
Beginner potion set and potion supplies
Beginner spell book and warrior training guide
School hero's crest cloak
Adventurers guild registration card
Mage guild registration card
Page 3:
Mandatory classes yr 1 -
Intro to guilds
Math and writing
History
Physics 101
PE
Mage -
Magic theory
Introduction to magic
Warrior -
Introduction to weapons
Strategy 101
Scholor -
Advanced literature
Research theory
Hero's -
Magic theory
Introduction to weapons
Strategy 101
Introduction to magic
Page 4:
Optional classes
Pick 6 minimum
All -
Survival 101
Combat 101
Armor crafting
Weapon crafting
Crafting 101
Introduction to being a merchant
Mage -
Potions 101
Alchemy 101
Intro to herbology
Mage combat 101
Intro to spellcasting
Biology
Intro to runeology
Warmage 101
Ethics 101
Warrior -
Adventuring 101
Weapon specialization
Introduction to armor classes
Party tactics 101
Knights 101
Ethics 101
Hand to hand combat 101
Scholar
Introduction to research
Magic Research 101
Introduction to herbology
Theoretical science 101
Independent study
Note: hero's may choose classes from all crest lists.
Page 5:
Estra Herdove
Day A
Period 1 optional class
Period 2 math
Period 3 Introduction to magic
Period 4 optional class
Lunch
Period 5 PE
Period 6 writing
Period 7 optional class
Period 8 magic theory
Day B
Period 1 physics 101
Period 2 Introduction to weapons
Period 3 optional class
Period 4 Strategy 101
Lunch
Period 5 Intro to guilds
Period 6 optional class
Period 7 history
Period 8 optional class
Days -
Monday A
Tuesday B
Wednesday A
Thursday B
Friday A
Saturday B
Sunday free day