(Minutes before the showcase…)
West Hall.
The hall where multiple indie devs passionately showed off demos of their unpublished game or a proof-of-concept of their brainchild to gamers and investors alike.
And on the rare occasion of them being lucky enough, they could even be opportuned to showcase their passion projects to a big publisher.
That said, actually getting these group of individuals interested in their products, now that was a different ballgame entirely.
If there was one trait all game devs knew that the average gamer typically shared with game publishers and investors, it was that they had an almost insatiable thirst for more, and more and more.
Perhaps, this thirst of theirs even rivalled the crowned kings of insatiable… webnovel readers… but that's beside the point.
Whereas for the average gamer, it was hours upon hours of top-notch content, for investors and publishers, it was exponentially financial gains.