Samael Lockwood was a normal young man in Mystic Falls. He had a loving family, a loving older brother, and even the beautiful and loving Elena Gilbert as his girlfriend to many's envy. But his whole life he felt... Incomplete. In danger and yet for the life of him he could never understand. Until today, until he remembered his previous life and realized in what for monsterous world he had been reborn. A world that is not the show he knows, but one merged with the books they were inspired by. Books that told the tales of a monster named Klaus Mikaelson that could tear apart nations with the lightning he could descend from the Heavens. The monster that could eat the Guardians, the angels of this world. The monster, monsters were afraid of, and now from that same monster he needs to protect his family, especially the woman he loves. He has been at least blessed with the Stand of the man who achieved Heaven, but sadly before his ascension. He had received: The World... Now, let's see if he can protect those he loves, or lose everything to the one who many called a dark god... Samael X Elena No Harem! Only Romance! ------------------------------------- Everything I write is all for entertainment purposes only and has nothing to do with my real beliefs and must not be taken as reality in a way. My beliefs about the world are completely different. This a fanfiction that merges The Vampire Diaries/The Originals/The Novel Vampire Diares/And what I like from Legacies.
Okay, Klaus here is a mix of his TV and Novel versions, so, here are his abilities. Also, to make it make sense that the world isn't already accidentally destroyed when there are planet busters on earth, I like the make the earth infinitely stretching, just like in long ago believed.
This will be explained in instances where it is important in the story, but for those who want to know in advance, here it is.
But do please read, I put effort into editing and finding it.
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Samael Lockwood abilities and weaknesses:
"The World's true power, as its name suggests, is to reign supreme over the entire world! "
—DIO,
"This is The World... Though, since time has stopped for you, you can neither see nor feel it "
—DIO
The World: It is the manifestation of the fighting spirit of Samael Lockwood. It has enough physical might to tear apart buildings and can enhance its user to be capable of such, as well as give them speeds capable of rivaling lightning itself.
It also enhances the user's durability to a great extent that even vampires and werewolves will have difficulty to harm the person's body, let alone piercer their hearts with their hands.
It's greatest ability Is that it can stop time for a couple of seconds, currently 10 seconds, but as its used more it will grow with Samael's strength. 10 seconds is a great amount of time for one who can move and process at the speed of lightning.
Hamon: It is replicating the power of the sun through a special form of breathing. It enhances one's body greatly and even aided Jonathan Joestar to defeat the Vampire Dio Brando who could split the sky with his sight.
If the vampire isn't a day walker, one wearing the daylight ring or an Old One, a single touch of Samael infused with Hamon will prove to be near fatal.
Eventually Samael will also have his werewolf abilities and weaknesses, go down to see them.
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Niklaus Mikaelson powers and weaknesses:
Atmokinesis: The supernatural ability allows influence meteorological energy patterns, creating rain, wind, hailis character ning, snow, sleet, fog and temperature chanel.
Elemental Manipulation: The supernatural ability to control and manipulate the elemhe ir, earth, fire, water, lightning, etc.
Animal Control: The supernatural bility can handle all kinds of wild animals or domestic. Normally you can only control a species at a time.
Healing Factor: The supernatural ability to heal all infections and injuries at an accelerated speed.
Immortality: besides Angel/Elena's blood dripped on White Oak theres nothing in existance that could truly kill Klaus, he can be blown up, destroyed to a sub-atomic level and he would still not be able to die. Any other form of attempted existence erasure would simply cease to be, its a law upon reality itself.
Senses: The supernatural ability to hear, see, smell, and taste beyond the human limit.
Shapeshifting: The supernatural ability to alter and change the physical form of ones self.
Absolute strength: The Old Ones are capable of destroying Planets, Realms, Dimensions and even planets, their strength is unmatached, thus making them superior then all supernaturals and the most strongest of them all.
Illusion: They are capable of disrupting the reality of one or more things at once.
Telepathy: The supernatural ability can communicate mentally with other vampires without physical contact and long distances.
Old One immunity: The Old Ones can not be destroyed by sunlight, fire, wood, werewolf bite, decapitation, extraction of heart, etc. The only thing that could hurt them is the White Ash Wood, the Principal Guardian's blood, werewolf bite, alongside an abysmal amount of magic, vervain as well prevents their compulsion.
Old One Aura: A subtle, "luminous radiation" that surrounds an Old One that could alter the emotions and energy levels of himself and others.
The Old One can generate aura within oneself. The aura is created from the power, longevity, strength and personality/emotions of the ancient vampire. The color varies according to each Old One, but in general are pure colors, but with the bloody red color, giving the feeling of evil and fear of anyone approaching the ancient
This is basically an Old One's aka The Original Family's power, but with Klaus's to a higher degree as he was always the Oldest (from what I remember), but here because he isn't the oldest, it is because of his Hybrid Nature enhancing everything.
He's not immune to Time Stop!
Just wanted to clarify that
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Vampire abilities for normal vamps:
Mind Compulsion: The supernatural ability to control and manipulate the body, mind, and soul of an animal or person.
Weather Control: The supernatural ability to influence meteorological energy patterns, such as creating rain, wind, hail, lightning, snow, sleet, fog, and temperature changes.
Elemental Manipulation: The supernatural ability to control and manipulate the elements of air, earth, fire, water, lightning, etc.
Animal Control: The supernatural ability to control the behavior of any kind of of wild or domestic animals. However, a vampire can typically only control one species at a time.
Healing Factor: The supernatural ability to heal all infections and injuries at an accelerated speed.
Immortality: The supernatural ability to possess eternal life and youth.
Super Senses: The supernatural ability to hear, see, smell, and also taste beyond the human limit.
Shapeshifting: The supernatural ability to alter and change the physical form of one's self.
Super Speed: The supernatural ability to jump, move and run at superhuman velocity.
Super Strength: The supernatural ability to possess abnormal physical strength, which can be used to single-handedly lift even an overweight grown man high off the ground by the throat and hurl him across a long room with enough speed and force to send him through a wall.
As predators of humans, vampires are naturally stronger than their prey; they generally have the advantage of superior strength when in a physical battle with a human, allowing them to restrain and manhandle grown men with relative ease. While limited, the exact limit of their strength remains vague.
Another critical factor to a vampire's strength is his or her age; older vampires are stronger than younger vampires. Other feats of their considerable strength include striking opponents with enough force to break bones even by accident, snapping necks without effort, jumping several feet into the air in a single bound, and ripping out a person's heart.
Illusion Casting: The supernatural ability to be capable of disrupting the reality of one or more beings at once. This power is limited, due to the short time span of an illusion, but it can be used to neutralize the enemy without harming the victims.
Telepathy: The supernatural ability to communicate mentally with other vampires and other supernatural beings without physical contact and over long distances. It also allows one to probe the minds of others.
Weaknesses:
Decapitation: The act of dismembering or removing the head of a vampire will result in death.
Fire or Sunlight: Any exposure to fire or sunlight will result in death to a vampire, though the amount of exposure necessary to kill a vampire depends on their age; younger vampires can survive for longer periods of time than older vampires, who burn up much more quickly.
Heart Extraction: The act of removing a vampire's heart will result in death.
Uninvited: A vampire cannot enter a home without an invitation from the homeowner.
Wood: If a vampire is wounded by wood it will cause the vampire to become severely weak. However, if a wooden stake is penetrated through a vampire's heart, it will result in instant death.
Running Water: A vampire can not cross above running water but can tunnel beneath it.
Veiled Matter (Ghost): A vampire can not hurt and defeat a ghost. But ghosts can manifest and send a vampire to a place where they can not do more damage.
Vervain: Just like in the television show, vervain is harmful to a vampire and protects humans from a vampire's mind control.
Religious Symbols: Stefan mentions that religious symbols (such as Christian crosses) will boost a human's mental resistance to a vampire's psychic powers tremendously, but only if the user truly believes it will protect them.
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Werewolves, MC as well, eventually:
Superhuman Senses - They have heightened, animalistic senses which allows them to hear, see, and smell better than that of regular humans.
Shapeshifting - Werewolves are able to shapeshift from their human forms, to a half human, half wolf beast form at will. It is implied that werewolves are able to transform into "real" wolves as well.
Superhuman Speed - Werewolves are very fast and they move with animal-like quickness and speed in both their human and wolf forms.
Superhuman Strength - Werewolves are a strong breed; they can easily overpower and tear adult humans and animals to pieces.
Alpha Voice - The voice of an alpha werewolf has the ability to force the transformation of other werewolves against their will.
Weaknesses
Decapitation: The act of dismembering or removing the head of a werewolf will result in instant death.
Fire: Fire can and will most likely kill a werewolf if the flames are not doused quickly.
Heart Extraction: The act of removing a werewolf's heart will result in a quick, instantly fast death.
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There will be more, eventually, but I hope this was helpful and that you guys read it.
Well, see you next chapter, probably today.