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Game Maker 1975

In the bustling year of 2023, Ethan’s life took an unforeseen turn when an unexpected incident catapulted him back to the United States in the 1970s. It was a time when the landscape of game development was still in its infancy, with early pioneers laying the groundwork for the future of the industry. Undeterred, Ethan courageously chose to carve his own legend using games. Support me: https://www.patreon.com/NeverluckySMILE DISCLAIMER The story belongs entirely to the original author.

NeverluckySMILE · RPS同人
分數不夠
204 Chs

Chapter 85: The Movie Buff Who Plays Hooky - Part 2

As he frowned in contemplation, wondering if he should throw a punch to properly educate this shameless fellow, Jobs had already spread his arms and wrapped them around Ethan's shoulders, leading him into the Universal Studios building.

At the same time, he chuckled, "Oh, Ethan, don't be angry~"

"If you keep that stern face, I reckon I'll be taken away by the Los Angeles police later."

"Because my friend would surely think you were kidnapped by me."

"At that point, he would definitely call the police."

Jobs continued to talk to Ethan while waving to the staff inside the Universal building.

His casual and carefree demeanor made Ethan marvel because he was unaware of how Steve Jobs, a former Atari employee and the future founder of Apple, had bonded with Universal Pictures' staff.

Regardless of Ethan's curiosity, he didn't show it. Instead, he coldly snorted and said, "I don't believe it."

"Huh?" Jobs, who was still waving to someone nearby, didn't understand. "Don't believe what?"

"I don't believe your friend would call the police," Ethan reiterated.

This statement made Jobs laugh, and as they entered the elevator and pressed the button for the third floor, he said, "Oh, Ethan, I might joke about other things, but I absolutely won't casually say things about this matter."

"If you tell him that you were kidnapped by me, I think he'll definitely call the police."

Speaking while the elevator reached the third floor, Jobs continued, "Ethan, there are things that may sound exaggerated when said, but I want to tell you, my friend has three lives."

"The first life is given by his parents, so even though they're divorced, he hopes they can reconcile."

"The second life is movies. When I met him, he told me he would make the best movies in the world, achieve success at the box office and awards. Now, he's halfway there, and the rest depends on next year's Oscars."

"And his third life is—"

At this point, Steve Jobs stopped because they had reached their destination.

In front of them was a tightly closed door with a deep brown surface showing the traces of time.

There were no signs on this door; at first glance, it looked like a storage room.

Nevertheless, sounds emanated from inside, perhaps too faint for Ethan to hear due to the excellent soundproofing.

However, that wasn't important. When Ethan was curious, Jobs had already raised his hand and knocked on the door.

"Knock, knock, knock—"

"Knock, knock, knock—"

"Knock, knock, knock—"

The three long and one short knocks seemed to be a signal.

After Jobs stopped, a roar followed, "Who?"

"It's me! Steve! Steve Jobs!" Jobs answered loudly.

At the same time, he said, "Steven! I brought Ethan!"

"Ethan Jones! The inventor of the 'Snake Game' I told you about, Ethan Jones!"

"Wow~Thank you!" came the joyful response from inside, "Just come in! The door's not locked!"

With these words, Jobs turned the doorknob and entered.

With his movement, a noisy tapping sound entered Ethan's ears.

Then, as he entered the room, he saw everything clearly.

It was an office with an area of about two hundred square feet, cluttered with a desk and a few chairs.

The desk was piled with numerous documents, and the chaotic appearance was a perfect representation of disorder.

On the east wall, there were many posters.

The first one, with a yellow background, had a black-and-white photo in the center and the words "Amblin'" below it.

The second one, also with yellow elements, depicted a roaring male head without a photo, and the name below was "Duel."

Next to them was a poster with a black-and-white photo background featuring handcuffs, ammunition, and a teddy bear. Its name was "The Sugarland Express."

The last poster, showing a blue sea with a roaring shark, was titled "Jaws."

This reality made Ethan squint.

He felt like he had discovered something.

And when he turned his gaze to the corner of the room's west side, a man with long hair, wearing a checkered shirt and jeans, was in the final pursuit of a 'Snake Game' arcade machine.

"Oh!!! Yes!!!"

"I cleared it!!!"

"I finally cleared it!!!"

When the white snake on the screen finished eating the last piece of food, the guy who had been playing the game jubilantly raised his arms.

Even though the screen showed "Game Over," he was still as happy as a child, jumping in place.

Then, turning around, he opened his arms and hugged Jobs.

"Oh, Steve! Seeing you is truly amazing!"

"I bought 'Snake Game' on the day it was released! I've been playing for months! Finally cleared it!"

"This must be the good luck you brought me! It must be!"

As Jobs patted his back in congratulations, he excitedly approached Ethan, extending his right hand. "Oh, Ethan Jones, right? Nice to meet you! I'm so happy to clear the game in your presence!"

"Oh, don't you believe it? I'm serious! I'm your fan!"

"I really love the games you make! I think 'Snake Game' is better than any other games out there! What are those games sold on the market now? Compared to 'Snake Game,' which can be played continuously, they're all garbage!"

At this point, the man clenched his right hand, waving it in the air.

Seemingly realizing his gesture might be too exaggerated, or perhaps because Ethan had been silently watching him, he hastily added, "Oh, sorry, I've been talking to myself here for so long without introducing myself. That's really rude."

"I'm Steven, Steven Spielberg."

"Ethan Jones, nice to meet you."