Status Screen:
Name:...
Age:...
Race:...
Personal aspect:…
Elemental affinity:...
IP(Ichor points):...
Stats:
Stat points are distributed into 5 different categories
Strength(STR): Strength is referred to the person's physical strength.
Agility(AGI): Other than the obvious speed and agility, Agility would refer to the person's reaction time, balance, athleticism, flexibility and coordination.
Endurance(END): Endurance increases a person's stamina, digestive system(allowing them to adapt to foods that are normally hard for a normal person), pain tolerance, healing quicker from wounds, prolongs the time they can survive without food and/or water, and less blood loss when wounded.
Vitality(VIT): Vitality reduces the maximum amount of damage that a character takes from a blow. It makes the bones stronger and also makes the skin tougher and harder to penetrate.
Perception(PER): Perception refers to a person's senses including touching, smelling, seeing, hearing and tasting. The higher the PER stat point, the higher one's perception shall be. However, 1 PER stat only does minimal changes, although still noticeable. You must have a lot of points in this stat to do things such as see in the dark.
Ichor Points(IP): This refers to how much ichor a character can store in their body. The maximum points that can be put into this is 25. It increases the ichor storage by 4 points every stat point. The maximum a person can have is 100 ichor In their storage.
Authors Note: Since the status Screen won't be shown for a while, that'll give you an idea as to how it works.