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Dungeons Online

"Hello, sir. Are you cashing out or leveling up?" Dungeons Online was the first game that cracked the system. Let nerds earn by nerding, and they will nerd forever. And Dungeons Online did just that. Noobs turned into middle-class workers. Pro-players turned into celebrities and multi-millionaires. And there was Tom. Likely, the only top ranker that lived off the scraps and cat-food. A courtesy of his father that went and disappeared, leaving Tom with just enough money to survive until his graduation. Until the day where the option of cashing out would appear. Dungeons Online. A game where developers never shared a single bit of information. A game where the death of one's avatar is permanent. A game that can turn a beggar into a lord just as quickly as turning a celebrity into nobody. But where does all this money comes from? How is it connected to the unnatural disaster that all governments across the world buried any information off? And how is this all connected to Tom's missing father?

MotivatedSloth · 游戏
分數不夠
191 Chs

Splitting ways with Krater's party

For the standards of someone coming from an advanced civilization, the city near the dungeon didn't offer anything great. 

It was created with the shape of a star at its base, with each of its five protruding arms spewing out a road.  Yet, despite this actually ingenious shape, only three out of the five roads leading out of the city had any real use. 

Starting with the southern road, it connected the city to the treasure trove that the dungeon was. According to Krater's words, it held an unofficial name of "adventurer's road" from how mostly people of this profession used it. 

"Dang, it takes a while to reach the city," Claudia muttered after nearly half an hour's worth of a slow-paced journey.