On the third day, Sterl allocated points to Cursed Vision. After the allocation, he successfully removed the curse effect he would have suffered from, and this skill could be allocated an additional time.
On the fourth day, Cursed Vision gained a special effect: Sterl now had the ability to perform a teleportation attack on any units he had cursed. However, this teleportation had a limited range. Sterl tested it out, finding that it was approximately 2000 kilometers.
Though this seemed like a vast range, in terms of legendary or demigod speed, it was a distance that could be traversed in just a few seconds. In chaotic battles, where legendary and demigod beings were fighting against each other, they typically wouldn't be able to escape the 2000 kilometers, meaning that this teleportation attack could still be reliably activated during combat.