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Adventure Academy

Explore the realmsverse, battle monsters of myth and legend, die trying... and then come back to life stronger with the advantage of hindsight! Rinse and repeat. Death holds no power over Will Wisdom, a boy who’d once been sacrificed to the altar of the gods of death only to reincarnate moments later. Will’s a teenager stuck with Extra-Life, a curse that lets him relive the same day of every death with all the gruesome details of his latest demise intact to help him survive in his next run of whatever realm, dungeon, or adventuring class he’s decided to challenge next. Returning to life after each harrowing encounter is a useful hack for a teenager enrolled in the legendary Academy, a school that teaches young adventurers to become the kind of heroes who chase after the big monster bounties and uncover the great mysteries of the Realmsverse. Mysteries such as finding the cult of evil ljósálfar who’d cursed Will with Extra-Life in the first place, and then exacting his revenge on these bright elf bastards! The Academy is the perfect place for Will to achieve his hopes and dreams too. Assuming he does well in Swords and Sorcery, Apprentice Alchemy, Dungeon Excursions, P.E., and a whole host of crazy training courses in his novice schedule. Will may need a little help with that. Welcome to the Academy, Will Wisdom—hope you live to see graduation day! *** Aside from daily chapter releases, I will release extra chapters every Sunday depending on power stones earned during the same week. 200 stones = 1 additional chapter! *** Temporary cover created with PixAI

GD_Cruz · 奇幻
分數不夠
368 Chs

The Grandmaster's Proposal, Part 1

Note: I edited the previous 2 chapters. Changed the ending of the last one while adding more content. I recommend you reread before moving to this chapter.

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It had been a while since I visited the grandmaster's office. Contrary to popular opinion, I did not cause enough trouble to warrant a visit—or maybe I have but Dwalinn was just too lazy to call me over. Either way, now was the perfect opportunity to take in every inch of his room while bearing in mind Divah's teachings on casing a target—ahem—appreciating the architecture of a place. 

We were in a high-ceilinged room made entirely of polished gray stone. Even the furniture—from the comfy upholstered chairs to the table-like slab that lay between us and Dwalinn—was cut from stone, intricately carved in the geometric shapes and symbols indicative of dwarven design.