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Why the bug I wrote became a core gameplay mechanic?!

This book is also known as: "How Programmers Turn a Crappy Game into a Timeless Classic with a Single BUG" Recently, the president of Nitiandang, Gu Fan, once again fell from grace due to a minor bug in his new game. As a top-notch designer in the industry, all of the games designed by Gu Fan have very distinct characteristics: At first, players felt that these games were monotonous, dull, and purely revolting garbage. However, once players discovered a major bug, the gameplay underwent a drastic transformation, rendering them sleep-deprived and unable to quit! So, players once again launched a major debate over "whether this is actually a bug or a game mechanic." In response to this, Gu Fan clarified in an interview with all seriousness: "Hello everyone, I'm the game designer Gu Fan, but you can also call me by my English name: fan·gu (means rebel). "I want to reiterate firmly that these so-called 'core gameplays' were not part of our company's original design—they are bugs! It's just that we didn't fix them because the players liked them!"

Inebriation-seeking Blue Shirt · Du hí
Không đủ số lượng người đọc
484 Chs

Chapter 410: AI Brawl

Zhang Qifeng, after a brief consideration, decided to start a new save.

Of course, he also carefully preserved the previous save file that only contained Yarvette.

Although the game had both auto-save and manual save functions, considering the capricious nature of the game, any save file could be potentially deleted or corrupted by an unknown force at any time, so Zhang Qifeng smartly created a new folder on the hard drive outside of the game's root directory as a backup for the saves.

That way, whenever he wanted to play any save, he could directly copy it from there.

Actually, this method is quite common in regular games.

For example, most high-difficulty action games nowadays do not offer a save function to players anymore. "Ascension" is one such game, where players can resurrect infinitely after death, but the consumables used up can't be obtained again.

Bosses that have been defeated can't be fought again until a second playthrough.