Born of the wastelands, Spheris Arnadel, a young skilled thief, finds himself subject to a twist of fate when he steals a powerful relic and becomes a Bearer — humans gifted with powers from the Gods. As a punishment for his theft, he is cast into an otherworldly realm alongside other Bearers, where he faces off against monstrous beasts and powerful enemies. Yet, in his determination to return to the Continent and save his dying mother, Spheris is hell-bent on surviving the abyssal world. Even if it means giving his body to the Dark God whose powers he had stolen... even if it means losing all of his humanity.
Riverna, the capital of the Third Wing, was a town of elegance and serenity. The town boasted of having the finest streets, cobbled with smooth, weathered stones, and every corner seemed to flow with a gentle harmony that only years of deliberate craftsmanship could create.
Then the buildings. Riverna's buildings were mostly grand and tall with slate rooftops and pristine white walls, reflecting the warm glow of the midday sun, and contrasting the blue sky to perfection.
However, all the buildings and roadways be forgotten, what made Riverna truly exceptional were its waterways, the veins of the town that gave it life. The azure rivers and streams that crisscrossed the town were famous throughout the Continent.