Despite this first good news, the death toll from the Ordeal was staggering. In just twelve days, over a million Players had experienced physical demise at least once on both sides. Approximately a quarter of them had been utterly vanquished, their consciousnesses either obliterated by the Soulsearch or permanently extinguished post-confession.
Among those captured by the Soulmancers and Lifemancers, very few had managed to talk their way out of their predicament. With their Space Storage sealed and their powers bound, any justification would come across as deceit.
Yet, that didn't mean escape was impossible. As long as they wore their bracelets and had their Oracle Paths, Players were never truly cornered. As long as higher-ranked Players didn't interfere with their foresight, they could trust their Oracle's guidance.