In any city, in any country, go to any mental institution or any nearby house you can visit. When you get to the front desk ask to visit someone who calls himself "The Lord of Eternity".
Complaints might come from the employee looking at you with pity. They will lead you to a staircase that you might expect to lead to the dungeons; No.
As you go deeper and deeper into the bowels of the institution, you...
will begin to hear a chorus of screams. At first the screams could still be heard, as if they were coming from a distance, but as you neared the end of the passage they would become louder and louder, until they were buzzing so loudly as to devour all the other commotion.
The noise will soon become so painful, that you will feel a merciless urge to claw at your own ears to drive the noise away; resist the urge.
The clerk, who has calmly let the frenzy go on, will show you a door. As fast as he can, he will open it and run, leaving you alone in this narrow and dark passage.
This will be your last chance to run. If you decide to continue, open the door; the piercing groans will stop abruptly, leaving your ears ringing. The room you will enter will be enveloped in an opaque darkness that devours almost everything except for a far wall.
In the fetters of the wall was an emaciated figure covered in a rough whip. He would stare directly at you with a crazed grin plastered on his face, seemingly unbothered by the festering wound and the scalpel that was pounding into his chest. The only way to save yourself from these people who were designed by darkness is to ask "Who made them?".
It would chuckle in a fashion like the death throes of an animal before responding. The story will be the most horrific story you've ever heard, transcending primitive concepts like pain and death. The story will dig deeper into the essence of evil; weak minds will go crazy hearing it.
When he is finished, it will be up to you to free this man from his terrible burden. Take his scalpel and he will taste distaste, once in his misery, before becoming silent... forever.
The scalpel is object 3 of 2000. It's up to you if the rest are to be protected or destroyed.