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Super Necromancer System

In a world full of caped superheroes, supervillains, and monsters, Aldrich is worthless. 95% of humanity has evolved to develop superpowers, but Aldrich is one of the rare few that has no powers at all. Because of his lack of powers, Aldrich suffers relentless bullying and discrimination. Society looks down on him as a burden. He is reminded everyday that he is better off dead than alive. Yet one day, at the height of his despair, after Aldrich is spat on, beaten, and broken, when it seems like everything is taken from him, a familiar screen appears in front of him: a screen from his favorite fantasy role playing game giving him the chance to wield the power he has only ever dreamed of. [Welcome, Host. Choose your Class:] [Class: Necromancer selected] Watch as Aldrich rises from weak to strong. From suffering to finding vengeance. From standing alone to commanding undead legions. From mere man to Lord of Death itself. ___ Feel free to hop into my discord to ask me questions about the story, get chapter updates, character images, and more! https://discord.gg/H7eb2CBPrB Chapter update schedule: 1 per day 5-7 Bonus chapters awarded over the week depending on powerstone and golden ticket rankings, up to a total of 14 chapters a week If you end up enjoying the book and want to give me a small tip, then here's my ko-fi! https://ko-fi.com/johndoever

John_Doever · Kỳ huyễn
Không đủ số lượng người đọc
444 Chs

[Bonus] Planning 2

{Bonus Chapter for getting me to 200 powerstones! Expect more from meeting golden ticket goals later!}

_____

As Aldrich thought of this bigger question, he went ahead and enjoyed the final piece of rewards from completing his first Trial Quest. Specifically, the stat points he got from leveling and the [Tome of Enhancement].

He first distributed the stat points from leveling up and distributed the attunement points he got from wearing a full set of equipment.

=

[Equipment Stat Bonuses]

+25 Magic

+13 Vitality

+25 Attunement

+5 Perception

=

Aldrich invested 2 points into Magic and 3 into Attunement.

[+2 to Magic, +4 with affinity bonuses]

[Magic: 27/27 > 31/31 (56)]

[Mana: 81/81 > 93/93 (168/168)

[+3 to Attunement, +6 with stat affinity bonuses]

[Attunement: 45 > 51 (76)]

[Base Attunement at 50 = Raise Undead spell upgraded to Mass Raise Undead]

[5 Attunement Points available]

[Spells Attuned: 6/6 > 6/7]

[Units Controlled: 16/18 > 16/22]