The lines disappeared again, and now a search page appeared. In the top right corner was his DC, on the top left his name, and the rest of the screen was for items.
There were several categories, being equipment, skills and abilities.
However, only the equipment one was available as the others were grayed out. With no other choice left, Dorian opened the equipment window.
Dorian began browsing through the articles and eventually realized that the shop seemed to have been filtered. Although he didn't go to the end page as there seemed to be an infinite amount of articles, none of them actually went above 500 Dream Coins.
Moreover, even using the search engine Dorian couldn't find any gun. They either were all worth more than 500, or just unavailable to him right now.
But something else that Dorian noticed was how the items were ranked. The worst were grey, and a few exception were green, but they formed only a minority.
But whatever the item was, they were always presented the same way. For example, let's take a simple sword which costed 150 Dream Coins:
[Name: Steel Sword]
[Type: Melee Weapon]
[Rarity: Grey]
[Attack: 20]
[Requirement: 12 Strength one handed/ 8 Strength two handed]
[Effect: Swiftness lvl1]
[Durability: 100/100]
[Remark: This may be the most basic sword there is, it can still easily kill an average human.]
[Price: 150 Dream Coins]
When he looked at the price of the weapon, Dorian realized the System had been quite generous with him. Weapons were the most expensive things he could buy, followed by armor pieces.
Dorian browsed through all the articles and decided he would spend every coin he had, he didn't want to die because he wanted to save money.
Dorian ended up buying the steel sword, as well as a steel dagger, spending 150 Dream Coins on each, or 300 Dream Coins. That dagger had similar stats to the sword, except that instead of the swiftness effect, the dagger had a bleeding effect.
By focusing on those, Dorian learned that swiftness didn't really make his sword faster, but more smooth. Although he wasn't sure he understood what that meant, bleeding was much clearer. Stabbing or slashing would make the target blood and thus loose health and stamina over time.
With the remaining 200 Dream Coins, Dorian bought a backpack for 50 Dream Coins, food and water supplies for 10 Coins, metal bracers for 50 each, those are said to be able to block ordinary sharp weapons and lower damage from blunt weapons or even light caliber bullets, if he could move quick enough to block the bullet of course.
For the last 40 Dream Coins, Dorian bought two types of consumables:
[Name: Band-aid]
[Type: Consumable]
[Rarity: Grey]
[Requirement: None]
[Effects: Heal 25 Hp in 4 seconds, stop bleeding.]
[Remark: That's a band-aid.]
[Price: 10 Dream Coins]
[Name: Fruit Juice]
[Type: Consumable]
[Rarity: Grey]
[Requirement: None]
[Effects: Recover 25 Mp in 4 seconds. Quench thirst to some degree.]
[Remark: Everyone drunk this at least once.]
[Price: 10 Dream Coins]
Although Dorian didn't have any skill or ability that asked him Mp, he still decided to take those two juices instead of other band-aids. Maybe it wouldn't be useful to him, and he may be taking a danger, but Dorian preferred to be able to cope with all situations.
Once he finished all his Dream Coins, the System automatically shut itself down, and the black screen covering Dorian's vision finally disappeared.
Dorian finally discovered where he had landed. The room he was in was dark, and very oppressive. There were no windows, only dark grey walls full of dirt and dust, a ceiling with a dimly lit bulb that gave Dorian's almost no vision.
The room itself had no furniture, if not for the bed, which was entirely made out of rock, very uncomfortable.
Dorian sat up and looked at the stuff on the dirty ground. Everything he had bought was there, and he was glad to see the band-aid were in the backpack. He was afraid it would become dirty and infectious if it was put on the ground.
The room felt more like a prison cell in his opinion, and if the door was replaced by bars then this would definitely qualify as one if it already didn't.
As Dorian got up to grab his stuff, he suddenly heard a huge explosion, closely followed by tremors. The walls creaked, dust fell from the ceiling and Dorian felt as if the house was about to fall on his head.
Dorian didn't waste time and ran to the backpack, threw it on his shoulder, and grabbed the sword and dagger with the other hand.
He hurried to the only door within the room. Unlike the rest of the room, the door was made of wood, and from the smell and the color of the wood, Dorian easily deduced it was rotten and easily breakable. So he didn't waste time to open it with the handle but instead charged at it.
As he had expected, the door didn't stop him and broke into pieces. The shock from Dorian's charge seemed to be the last stroke that broke the camel's back, because as soon as he was out, the walls broke and the room fell on itself.
As for Dorian, he looked back in a mix of fright and excitement. As promised, this Dreamland was dangerous, but for Dorian that only meant more adventure and fun.
Getting a hold of himself, Dorian looked away from the newly formed dust cloud and observed his surroundings. The first thing he noticed was the way the passer byes ignored what happened to his house, as well as the explosion.
A few ones looked like they were talking about the explosion, but they were too far away for Dorian to hear them.
Secondly, the way they dressed, as well as the houses around, helped him determine in what kind of world he was in.
From what he saw, he was in what seemed to be the Dark Age period of this world, which was good news for Dorian as this made one less worry for him, guns. Although they could become incredibly useful weapons, Dorian knew he was defenseless against them.
Of course, since this is a mystical world, Dorian did not naively believe swords and bows were the only weapons there, there could very well be magic or superhumans.
But from what he saw until now, although the term 'game' was never used, this Dreamland looked very alike to games in his own world, and from his many hours of gaming Dorian understood that the difficulty had to match the level.
A game that is too easy is boring, but an impossible one is too. Not difficult, the impossible ones. So for an average human like Dorian who entered this mystical realm for the first time, he most certainly wouldn't be matched against magic this soon. Maybe there was a chance of him encountering magic during this month, but if it does happen then it would be toward the end of the mission.
Another thing Dorian guessed, but wasn't sure of, was how his stay in this world would be like. Like in all games, there should be side missions to award him additional experience and rewards. As for the main mission, because he was asked to survive, then there would certainly be dangerous people chasing after him, and the longer he remains here, the stronger those enemies would get.
Of course, all of this was on the premise this world was indeed game like. If it wasn't, then all those deductions and his guesses would be made false. Then, he would have to observe the situation longer and make new guesses. So despite having seemingly understood the world around him, Dorian still decided to be prudent and not rely on his guesses to make plans, or he would inevitably die.
Dorian couldn't help but grow more and more excited about adventuring this new world, but first decided to check something very important to any gamer, or any dreamer if it existed.
Dorian tried to open his status.
Alright I know I said in last chapter he wasn't particularly smart, and yet I made him make so many guesses and deductions. Wait for the next chapter and you will understand what I meant by not smart.