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Fan Made Quirk Ideas

This is a story booklet where I'll be publishing fan made, original or anime derived Quirks to where I myself or anyone else can use, if you wish to view them then proceed at your discretion and if you wish to submit your ideas of quirks then comment/PM me them to further discuss them.

Ken_Harvick · Tranh châm biếm
Không đủ số lượng người đọc
33 Chs

Thunderclad Evolution

Charge Affinity: The user can harness ambient electrical energy from their surroundings, gradually building up a charge that enhances their physical attributes and electrokinetic abilities. The more charged the user becomes, the more pronounced the effects of their Quirk.

Voltage Projection: The user gains the ability to project controlled bolts of electricity as ranged attacks. These bolts can vary in intensity, from a subtle, stunning jolt to a more powerful and destructive surge. The precision of these attacks improves with the user's mastery of the Quirk.

Thunderstruck Fury: When the user reaches peak charge levels, they can unleash a devastating area-of-effect attack called "Thunderstruck Fury." This releases a powerful shockwave, damaging and disorienting all nearby opponents. However, executing this move drains a significant portion of the user's accumulated charge.

Lightning-Forged Strikes: The user's physical strikes are imbued with electrical energy, enhancing the impact of their melee attacks. This makes their punches, kicks, and weapon strikes more potent, allowing them to pierce through defenses and deal substantial damage.

Electrodynamic Reflexes: Inspired by the Zinogre's agility, the user gains heightened reflexes and agility. They can instinctively react to incoming threats with speed and precision, allowing them to dodge attacks and navigate complex environments with ease.

Zinogre's Resilience:The user's Thunderclad Evolution comes with a degree of natural resilience, rendering them more resistant to electrical attacks and providing protection against environmental hazards such as extreme weather conditions or electrical surges.

**Limitations and Drawbacks:**

Charge Instability: Accumulating too much charge without proper release can lead to a temporary loss of control, causing unintended and erratic electrical discharges. Managing the charge affinity requires constant vigilance to prevent this instability.

Physical Strain: The enhanced physical capabilities come with increased strain on the user's body. Overusing Thunderclad Evolution can lead to muscle fatigue, and extended periods of heightened agility may result in physical exhaustion.

Charge Build-Up Time: The charge system requires time to accumulate energy, leaving the user vulnerable in the early stages of a confrontation. Quick battles may limit the user's ability to reach optimal charge levels, necessitating strategic planning.

Environmental Dependency: The user's abilities are influenced by the availability of electrical energy in the environment. In areas with limited electrical conductivity, the user may struggle to maintain optimal charge levels, requiring adaptability in different terrains.

By navigating these limitations, the user of Thunderclad Evolution transforms into a formidable force on the battlefield, embodying the electrifying essence of the Zinogre from Monster Hunter. The balance between charge management, combat proficiency, and strategic decision-making becomes crucial for unlocking the full potential of this awe-inspiring Quirk.