Alien monsters were impervious to guns and knives, a fact that had been verified long ago.
Before the game's release, in the world of "Hunter: Call of the Wilderness," as well as after the release in the tutorial level and farm, headstrong players made many attempts.
Without exception, all failed.
The monster's skin and bone armor were incredibly hard, able to withstand close-range shotgun blasts that could perforate a person. However, when it was hit by the monster, it didn't even leave a dent.
Therefore, the idea of a "counter-kill" was quickly abandoned, and everyone resigned to striving to survive and protect the NPCs.
However, from the successful "kill" of the first monster, the gameplay took a crucial turn.
Victoria and Queenie initiated a bold counter-hunt.
Well, maybe it wasn't that bold...
At close range to a monster, Queenie was still scared like a quail.