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Age's of Adepts

A data loving man from Earth has an accident which transport him to a dark land filled filled with terrifying creatures and magical powers. Fortunately for him, he has a Biological Assistance Chip too ease his path. However, things in this bizarre and strange world are not always as they seem, and, though it is a tremendous asset, the chip doesn't always work as expected. With all of the greedy creatures and magical mayhem around him, one can only wonder what the future holds for this young man...

Fearless2718 · Quân đội
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15 Chs

Chapter 2

After a long wait, the Biological Assistance Chip finally completed its first test.

Soon, all of Greem's basic attribute were projected into his mind.

In this world, every normal human being possess some basic body attributes at bread. After years of research and classification, which has been done by generation upward generations of adept, their final characterized this into four different attribute strength, physique, agility, and spirit. Has won could get, added where differentiated based on this four basic attributes.

Strength was primarily used to qualify a person's muscular and body strength. This attribute was very important for close combat adept. The strength attribute would affect one base damage when using close combat weapons, and it also affected one's melee accuracy.

For an ordinary man, having three to four strength was quite normal. And adult with five strength will be considered quite strong.

Agility was used to qualify body synchronization, flexibility, reflexes, and balance. It was extremely vital for those Warriors who won light or medium armor, or for those Bandit who wore leather armor coma and for any people who wish to become good archers.

Physic represented a person's health and endurance. Any increasing physique would improve a person fortitude and concentration. Therefore, it was very important for all professions.

Fortitude, also known as the ability to resist poison or disease.

Concentration. This is a very important skill for spellcasters.

The minimum physic for any human is 1. If a human physique drop below one command they will die.

Spirit determined a person's learning and inferring ability. This attribute was especially important for Adepts because it decided the number of spells an adept could cast. It also made it easier for them to cast spells, as well as increased the power of their spells.

Most animal had a spirit of one or two, while creature similar to humans could have at least a three. If any ordinary human wanted to become an adept they will need the spirit of 21 at minimum.

After analyzing the effects of this attribute to adept, cream decided the most important attribute for himself currently was sprit. Once his spirit reached 21, he would have leaped up to the heavens, officially becoming an adept.

The only part for him to increase the spirit was constant meditation, reading spell books and notebooks, and hearing of the experiences from other veteran adept.

However, all of that was simply within his sight but beyond his reach.

Because, in this gloomy and cruel world of adept, knowledge equal power, and thus was hard to come by.

Why did so many Apprentice adeptic not the race than 10 in this place even though they knew there was great danger waiting for them everywhere? Simple, it was because this was the only place they could seek knowledge and resources for growth. When they stepped out from this tall tower of magic, even if their own day fortune equivalent to the wealth of a country command they would have no way to obtain magical knowledge and experience. Not like that here where they could obtain it In a systematic manner.

In this frightening world of adept, all extraordinary spell casting skills and precious spell knowledge where monopolized by Adepts, it was completely imporsible for ordinary mortals to access them!

Therefore, knowledge and resources were the wings for any adept to fly after their dream. Only by having both good and adept have a bright future.

After reading up on the basic attributes, Greem switched his focus to the skills and personal ability fields.

Green only add two spells; scroll copying and spell reading. These two were basic skills for all Apprentice adept.

One of them allowed Apprentice to copy the magic knowledge they needed for learning, the other one allowed the user to read spell books.

If an ordinary man touched the magic book without having the skills spell reading then his mind would become confused by the words, due to supernatural force of the letters, they would lose control of their body for a period of time. Only those command like Apprentice adept, who went through strict mind training could overcome this psychic effect, accessing the real magic knowledge hidden within the book.

The only skill that he had listed in Personal abilities was 'The Burning Hand'.This noted the only magic attack skill that Greem had learned in his 6 years of being an Apprentice Adept. The Burning Hand created a small

ball of fire in his palm, allowing him to roast anyone who came too close.

Unfortunately, Greem was still an Apprentice Adept there Was no Way he Could master any spell completely. All he could do was follow the elemental typing that best him and attempt to do his best with it.

And of course the element that he had the highest affinity for using Fire.

Unfortunately, this afinity was not

considered good in the walls of this tall

tower within the swamp. As everyone knew, Great Master Anderson's elemental affinity was Darkness and Wind. Greem's path was not matched with his teacher, so it would be much more difficult for him to obtain guidance from his teacher. Therefore, most of the time he had to depend on hinself and

study even harder.

In fact, this problem had been troubling

Greem since he arrived in this world, but now that the Biological Assistance Chip had started up again, Greem firmly believed that he could find a suitable magic path for himself in the coming days.

As for the 'Experience', after Greem read

through the related information from the

chip, he began to have a basic understanding of what it was all about.

Through the process of organizing Greem's past memories and

knowledge, the Biological Assistance Chip had extracted two conditions required for Greem to advance and become an Adept.

First, without a doubt, his Spirit had to reach the minimum level for an Adept.

For example, Greem's Spirit Attribute was at 8. That meant he was a wise man being much more intelligent than ordinary people, but, in order to advance and become a real Adept, he needed his Spirit attribute to reach 21. There was a 13 point gap. This simply could not be rushed. He would have to read a

mountain of spell books to reach that level.

Secondly, his own 'experience had to reach a certain point as well.

This meant that, after Greem had increased his Spirit attribute to 21, he still needed to SomehoW raise his Experience to the maximum level. Only then he could officially

advance. He needed to do both to become an Adept.

There were many methods of obtaining

experience points. For example, scroll

copying, spell reading, spending time

practicing spellcasting, crafting magic

wands, identify magic items... In short, any knowledge accumulation that involved magic would give Greem a certain amount of Experience points.

This all sounded easy, but it was actually

quite difficult to accumulate Experience

points.

BecauSe only successfully experiments of completed understanding of magic could

bring him experience points. Only after

Greem completely read through and

mastered a Magic book could he understand its usage in the world if he read a book yet failed to understand the knowledge contained within, how couid he grow?

it was always easy said than done Even

With the help from Biological Assistance Chip. Greem still needed to work extremely hard in order to get what he wanted.

Right when Greem was lost in his fanciful

thoughts, the sound of footsteps came from the corridor outside of his room.

"Greem, hurry, it's our turn to do tasks!" A

rough voice spoke from loutside his door.

It was Tony, an Apprentice Adept who was around the same level Greem Was.

Lower rank apprentices, like them, had to

inspect the grounds surrounding of the

tower every seven days for magic materials and properly harvest them.This was also one of the daily tasks the master of the tower had given to apprentices.

Greem hurriedly tidied up his room, grabbed a black cloak, which had been hung on the wall, opened the door and left his room.

Tony had broad shoulders, a huge body, a

ferocious face, and a head with long

dịsheveled hair. All of this made him look

more or less like a barbarian. It was said that he came from a kingdom in the Grimm Highlands. According to rumors, people born in that land possessed barbarian ancestry.

Neither of them said anything when they met outside. They simply exchanged nods, then turned around and walked along the dark corridor, toward a staircase.

Although it was daytime now, they didn't

meet any other apprentice along their way. There were over fifty official apprentices Iiving in the tower but, most of the time, these apprentices were either busy with their own magic spell practicing, or preparing all sorts of weird magic experiments. They rarely loitered about in public places.

This was one of the main reasons why this swampy tower always looked so quiet.

After crossing the long, dark corridor and

descending the spiral stone staircase they

reached the main hall on the first level of the tower. Here they finally ran into more people, because this was the living quarters for the Probationary Apprentices.

Most of these people, children really, were 8 to 14 years old, and there were about twenty of them.

These little fellows came from all over, and they were all here with the dream of

becoming the greatest Adept. But, Iittle did they know, the path to becoming an adept was incredibly tough and terrifying, and that path was all that was in their futures.

Actually, there vwas a strict separation of the population in this tower. In general, most of these children only had around 3 to 5 Spirit Points. Therefore, they were currently not considered real Apprentice Adepts, and, thus, they could only be addressed as Probationary Apprentices.

All Probationary Apprentices had to

complete their basic training in language and writing. Also, they could only advance when they were able to sense their elemental affinity and gather Elementium while meditating. Only then would they have the chance to climb up to the second floor and become an official Apprentice Adept. As for those fellows who could never reach this basic requirement, they would be weeded Out.

Assisting these little fellows in completing their meditation, teaching them language and writing skills, instill them with the basic rúles of the magic world... of course, it was impossible to let the Great Master Adept carry out these low-grade jobs. Therefore, it became the daily routine for official Apprentice Adept in the tower.

But, such an easy daily task would never fall into Greem's hands.

After saying hello to Wallace, who was

teaching those Probationary Apprentices

their language class, both men ignored the burning glances from these little fellows and went straight through the main hall, quickly coming to a tightly sealed stone door.

Tony placed his right palm against the stone door and spoke in a low voice, "Curium°Ada."

Followed the completion of the secret spell, the ancient looking stone door slowly slid to both sides, revealing the dark, eerie looking Swamp, outside the tower, to the two of them.

sorry for the late update

was really busy with school

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