Saturday, 9 p.m.
Gu Fan yawned, filled a cup of water from the nearby water dispenser, and then made his way to the living room.
Lilith was sitting cross-legged in front of the large TV, clutching the controller tightly and concentrating fully on the enemies before her.
Gu Fan silently took a seat on the couch to watch.
It had been four days since the game "Ascension" entered its official testing phase.
Employees from top to bottom at Nitiandang were intensively playing the game while also noting down bugs.
So far, the company's backend had logged over 170 bugs, ranging in size from small to large.
Small issues like texture errors or clipping, and large ones like game crashes or corrupted files, were all present.
These bugs were giving everyone headaches.
If it were any other game, over a hundred bugs might seem numerous, but they wouldn't be difficult to handle; just submit and fix them according to standard procedures, and they could always be corrected eventually.