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Virtual World : Pocket Sanctuary

"I am really back in time by 5 years." Sunny dies at 25 due to an outbreak in the year 2305, but he suddenly finds himself back in time due to reasons unknown. Having experienced death due to insufficient money, he decides to earn money by playing a newly launched VRGame. But, 3 months after the game launch, the future he knows takes a drastic turn towards the unknown. An unknown that even the 6 Entities themselves are apprehensive about. ~~~~~~~~~~~~~~~~~~ Cover isn't mine. If you are the artist and want me to take it down, just drop a comment on any chapter's chapter comments.

ChaosWriter · เกม
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128 Chs

18. Rewards, Shopping and Training.

Finished writing the post, Sunny set the timing of release and closed the VR Forum. Then he opened his inventory to check his rewards.

_Inventory: 10* [Death Penalty Negation Token]-(Character Bound); 1* [Upgrade Token]-SSS; 10* [Exp Boost Token]-S; 1* [Exp Boost Token]-D; 3 Gold Coins; 95 Silver Coins; 20 Copper Coins; 2 pieces of breads; 120ml of water pouch._

Sunny checked the details of the rewards rather excitedly.

_[Death Penalty Negation Token]-(Character Bound)

Four out of the Five Death Penalties will be randomly negated. The Token must be present in the inventory at the time of the player's death for the effect to take place.

Note: Character Bound- Cannot be dropped, traded, or destroyed._

_[Upgrade Token]-SSS

Can increase the grade of any item to SSS grade upon completing the condition generated. Failure to complete the conditions will still make the item stronger depending on the completion rate of the conditions._

_[Exp Boost Token]-S

Upon activation, increases the Exp gained by 10 times.

Duration: 64 hours.

Additional Option: Can pause the duration 3 times._

_[Exp Boost Token]-D

Upon activation, increases the Exp gained by 10 times.

Duration: 4 hours._

The only thing that can offset the Death Penalty in the world of VWPS is [Death Penalty Negation Token]. The deduction of five attributes is still somewhat dangerous but every other penalty can be recovered with proper preparations.

Sunny is especially happy being able to receive this. This DPN token was extremely rare in his previous life. They are mainly obtained from high-grade quests and achievements. And DPN tokens given as rewards in such cases are bound to the player who completed the quest.

The DPN token that rarely drops from monsters is the only one available for transfer or the possibility of dropping upon death. Such tokens are immediately sought after by every S-Class and top A-Class guilds. They will acquire those by hook or crook.

'Upgrade Token that can increase the grade of any item to SSS grade, huh?! This token will be perfect with the item from the Goblin territory Kunken Forest.' Sunny thought to himself upon reading the Upgrade Token uses.

'The Exp token will also come in handy in completing a peculiar quest. After reaching level 15, I will do that quest.' Sunny decided and after looking at his inventory one more time, he closed the panel and started walking towards the market area to replenish his stock of food and water.

He bought 100 units of white bread and twenty 500ml of water pouches. He then visited the 'Cycadlike Treasure Chamber'. It is a power beyond race. Myriad races made up its structure. Their branches can be found across a large number of races' territory and very few powers has the courage and strength required to confront them.

Sunny also included them in the information available in the second post. This chamber has the equipment, items, potions, etc. available for a large range of levels. The best quality may not be up to what can be found from monsters, but the Cycadlike Treasure Chamber has an enormous quantity of basic things available.

The Cycadlike Treasure Chamber in Indraprastha City is a building with 5 floors. Every basic need of players ranging from level 10 to 50 can be found on the first floor. From equipment to potions, herbs to monster materials, items to information, etc. can be found here at a suitable price.

Sunny entered the building and went towards one of the many receptions present here. The inside of the building was outrageously larger than what can be seen from the outside.

The receptionist that received Sunny was a female from Wood Elves race. The female Elf presented a beautiful professional smile to Sunny asked, "What can this one help you with, young sir?"

Sunny responded, "Level 10 Mage equipment, please."

She nodded and swiped a few times with a paper-weight type device on the desk. A Holographic list appeared in Sunny vision.

There were only E, D, and C quality equipment available in the list. The price range was anywhere from 100 Silver to 10 Gold coins for a single piece of equipment.

Sunny spent 3 Gold and 50 Silver coin and bought one robe, a pair of gloves, boots, and one wand. All level 10 and D grades. This equipment brought a small significant boost to his stats.

After finishing his preparation, Sunny returned to the Central Plaza and then went to the Military Sector.

The main purpose of coming here is to train and build some experience, as monsters in the main pocket dimension are more intelligent. Not dumb enough to rush head-on. They are also capable of strategizing, creating traps, ambushing, stall time for reinforcement, etc. Not to mention, he also has to fight the enemy intelligent race.

Newbie Training Grounds is a huge hall from where a player can access training rooms. The number of rooms is not limited and only level 10 to level 50 players can access room here.

Sunny strode into the open hall of NTG. A moment later Sunny requested, "Aurora, I want to fight a level 10 Mage from the Elf Race, who is capable of taking down multiple level-10-B monsters."

It is a known fact that Elf Race people are highly talented Mages. They are further specified to many different sub-races. The sub-races they belong to determine their elemental specialties. But before level 20 they can only use one element.

Sunny was immediately teleported to a training room. The room was plain empty and endless. The only restriction is that a player can't move more than 100m away from the opponent and after 30 minutes they will be teleported back to the NTG hall.

Twenty-five meters in front of Sunny, a male Elf with a crescent-moon mark on his forehead was standing in a standard male outfit. The crescent-moon mark indicates he is a Moon Elf. Moon Elves are proficient in Yin, Ice, and Space.

He had a stave as his weapon, unlike Sunny's wand.

"The fight will begin in 10; 9; ... 2; 1. Begin!"

Sunny retreated to the side rapidly in the first moment and prepared himself to cast *Mana Shield* or dodge. A quarter second later an arrow whisked past from his previous spot.

The Elf had cast a skill *Mana Arrow* which is superior to *Mana Bolt* in terms of damage and speed. Upon witnessing the enemy's retreat in the first moment, the Moon Elf cast another three *Mana Arrows* in quick succession.

Sunny dodges the two arrows, while deploying *Mana Shield* to defend against the third arrow upon noticing he can't dodge all three attacks. But the moment the arrow came in contact with the blue shimmering shield it exploded.

*-7*

Sunny was forced 13 steps backward before the momentum of the attack stopped. He also lost some HP due to after shockwave of the explosion.

'Either the staff is growth weapon with the special effect of detonation the user attacks or the Moon Elf some similar skill. I can use *Mana Chain* to deflect the arrows from outside the core zone of explosion.' Thought Sunny and looked at the opponent, only to find his stave glowing with ice-blue light.

The next moment, an ice-blue shock wave in a cone shape was spread in Sunny's direction for fifty meters in a split second. Sunny was only thirty-five meters distance from the Moon Elf and didn't have the chance to dodge the wave.

[The *Ice Shockwave* attack has inflicted freezing effect on Player Chaos 273.]

[Agility is reduced by 15% for 90 seconds.]

Sunny felt slightly sluggish and heavy. He retreated further back and stopped at the fifty-meter distance.

For the next 90 seconds, Moon Elf was trying to close the distance between them and attack, while Sunny was kitting him around and using the opponent's *Mana Arrow* to keep the distance between them by sacrificing some of his HP.

By the time Sunny was free from the freezing effect he was down to 86 HP. Next 90 seconds, Sunny kept a thirty-meter distance from the Moon Elf and exchanged some attacks in-between defending and dodging.

The Moon Elf's agility was slightly higher than Sunny's, that's why he was on constant guard to the Elf's body movements.

At the three-minute mark from the first *Ice Shockwave*, Sunny rapidly retreated fifty meters away from the Moon Elf using an arrow explosion.

The moment the arrow condensed from mana collided with his shield, Sunny lightly jumped and let the shockwave of the blast carry him. But, this also cost him more HP.

*-24*

_HP: 48% (150)_

He landed past the fifty-meter mark from the Moon Elf just to witness him casting the same *Ice Shockwave* skill. This time Sunny successfully dodged the wave and a look of astonishment appeared on the Moon Elf's face.

Sunny instantly cast *Mana Bolt* which collided with the Moon Elf's hastily cast *Ice Shield*. But, since the shield of ice wasn't completed, it collapsed upon colliding with the blue bolt. The blue bolt then hit the Moon Elf in the leg.

*-33*

Left leg to be precise, which reduced the Elf's agility slightly. Sunny fought another 13 minutes before he was ejected from the training space due to his HP reducing below 5%.

If a player dies in NTG, then also death penalty is inflicted. The moment player's HP reduces below 5% or a request from the player results in them being ejected from the training space. Only insta-kill is possible in NTG's training space.

Sunny rested at the side of the NTG's hall.

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