In KiShin Rules Headquarters, Shin, in his office, examined the Gameboy Advance sales report. A slight smile crossed his face as he observed the sales growth in the first two weeks. However, the subsequent sales showed a minor decline, settling into a stable pattern.
Simultaneously, regarding Gameboy Advance games like "Golden Sun" and "Fire Emblem," Shin had made substantial changes compared to his previous life. Take "Golden Sun," for instance. Although the gameplay and graphics remained similar, the content expanded significantly. Choices like "Yes" or "No" now had a genuine impact on the storyline, introducing more depth to the player's experience.
In his previous life, the "Golden Sun" options of "Yes" or "No" were merely present, devoid of any influence on plot twists or narrative changes. Shin altered this dynamic, ensuring that these choices affected the story, introducing branching dialogues and side quests.
He refined turn-based combat, introducing new Djinn combinations, abilities, enemy types, enhancing strategic depth, and adding variety to combat encounters.
While KiShin's Gameboy Advance hardware was slightly inferior to the Gameboy Advance SP from his previous life, the graphics demands of "Golden Sun" didn't strain KiShin's Gameboy Advance. Through optimization, KiShin enhanced the capabilities of his Gameboy Advance, making it achievable.
Meanwhile, Shin recalled a promise to his 94-year-old grandfather—a video game experience ahead of others. Before the Gameboy Advance release, Shin gifted his grandfather a Gameboy Advance along with three accompanying video games. Despite being in his 90s, the old man exhibited remarkable vitality, resisting the effects of time.
Shin attributed his grandfather's robust health to a healthy lifestyle, balanced nutrition, and a fondness for playing video games, particularly RPGs. Regular gaming contributed to the old man's sharp memory. Coupled with daily exercise and discipline, the elderly gamer appeared as if he were still in his 70s.
Shin attributed the old man Sazama's robust health to his wealth, ensuring daily check-ups and a healthier lifestyle than some with unhealthy habits. However, despite his physical well-being, Sazama's vitality still reflected his age. Projecting another decade of health was impressive for an elderly person, yet enduring beyond that suggested it wasn't quite the old man's time.
With a wry chuckle, Shin noted that Sazama feared death more than anyone, with Sazama believing there'd be no video games or entertainment in the afterlife.
After contemplating this, Shin picked up the Gameboy Advance game cartridge that had just completed testing. Originally intended for KiShin's classic colored Gameboy, Shin decided to adapt it for the Gameboy Advance, enhancing visuals.
While there would still be a cartridge version for the classic colored Gameboy, playable on the Gameboy Advance, it would differ, featuring inferior visuals and less content compared to the dedicated Gameboy Advance cartridge version.
The video game that Shin chose for Sazama to play firsthand was named "Phoenix Wright: Ace Attorney." Shin deliberately selected this game to aid the old man's memory, given its critical and problem-solving gameplay. Each case in the game presents a complex puzzle with contradictions and hidden clues, requiring players to analyze evidence, draw logical conclusions, and identify inconsistencies—exercising critical thinking and problem-solving abilities.
While old man Sazama incorporates meditation into his routine for a better memory and enjoys playing RPG games, engaging in the video game "Phoenix Wright: Ace Attorney" will undoubtedly bring a refreshing feeling to his mind, offering additional positive benefits.
Variety is crucial; if a person consistently follows the same routine daily, the brain becomes accustomed to it, diminishing the cognitive benefits it can provide.
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Inside a traditional Japanese mansion belonging to Sazama, he immersed himself in a Gameboy Advance game, currently enjoying the tactical gameplay of "Fire Emblem."
So far, Sazama found satisfaction in the video games "Golden Sun" and "Fire Emblem," yet he eagerly awaited the promised game from his grandson.
Kumiko, holding a baby, glanced at Sazama and teased, "You old man! Can't you spare some attention for your great-grandson?"
Sazama looked up, meeting Kumiko's gaze, and replied, "I already gave him my attention earlier."
"Do you honestly expect a baby to grasp that nonsense Kenjutsu?" Kumiko exclaimed.
"Where's his father, Shuichi? Why is he leaving us to care for his baby? We're old and already graduated from babysitting with our own children," Sazama retorted.
"Come on, don't be like that. The baby is your great-grandson..."
Sigh. "Fine, let him watch me play a video game."
"You're really hopeless..."
During their discussion, a butler from Sazama's household approached him, holding a phone.
Sazama briefly glanced at the butler, who then conveyed that his youngest grandson was on the line. With joy, Sazama accepted the phone, and Shin, his grandson, shared the exciting news that the video game he had promised was now completed in production, and he would personally deliver it to Sazama.
I think I can post about two chapters per day right now...
I can't handle three chapters for now, especially when I am writing another novel, to know about this new novel I am writing, just visit my P@treon...
P@treon.com/NewComer714
If the readers are fine, I can atleast post two chapters per day here in Webnovel...