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Snake Tattoo

After the transformation, Axel's body became even larger, reaching the height of 7ft 3in (2.21 m) with his skin turning into a bronze color mixed with a black and blue snake tattoo wrapped around his leg to up his leg to his chest finally wrapped around his right arm, the snake head is at the base of Axel's wrist.

Then the steel like scales the covers around his whole body, Axel finally examined his whole body, Axel stands up and ask Desmond what else that he got, Desmond tells him he got the skills called full charge, and retractable scales that can regrow when broken and are almost indestructible.

So I can activate and retract the scale plates at will Desmond? Yes, you can better defend yourself, and you probably won't get hurt as bad when you take direct hits.

Oh! Then this is going to be better for our survival and my villages as well, alright let's take on the big one, open the encirclement enough for it to go through, Jacob go for the legs and heels of its foot, Yes, Master, don't worry I can handle that much.

As Axel and Jacob walk to the right side as the big karkadann is on the left walking the opposite way, then Jacob makes the first move and aims for the back leg, the karkadann reaction speed was unseeable with the human eyes and Axel came just in time to take the full brunt of the attack, absorbing the impact of the horn that's the half the size of Axel which is 7ft 3in (2.21 m) tall so is pretty long.

The retractable scales worked better the expected, the karkadann noticing that he has the same scales as his brethren, activates his on special scales which gave him double the defense and shines dark bronze color, Axel doesn't let this affect him and rushes with the scale plate armor on and activate his own full charge bursting the karkadann's rib cage causing internal damage, the karkadann's scales are re-growable, but internal damage is still troublesome for it bleed out all the holes of its body and a rib pierced its stomach.

Axel pulls out his long sword thinking of cutting it to pieces, the karkadann still down wailing in pain tries to get back but is attacked and pierced by its own brethren when the attacker chopped down at its neck, but its neck is too thick, so Axel has to saw it off as the karkadann is still alive tears rolling down its face, then its eyeballs turned black when its life was to its end.

[Level has Risen by 8]

Now that the battle has ended, Axel Absorbs the Big Karkadann and Axel is back wrapped around a golden like cocoon with the sky pierced with the violent blue light shining down on him.

The Change on him is much more noticeable, 'Axel' body stayed the same, but his scales have become thicker and turned dark bronze, with his hair draping down to his waist with the tips of his hair is an emerald green color, And his nails become claws taking the characteristics of the horn that was on the karkadann's head reaching three inches, which can retract as well, when Axel start attack mode he has all around defense scales, then the three inches claws for attacking which can slash through hard surfaces that are comparable to steal like armor.

Axel checks his current status.

Name: Axel Black- (Desmond)

Title: Monster Sovereign

Territory:30 square kilometers

Rarity: Uncommon- (Rare)

Race: Chimera- (Ancient Slime)

Level:23 (15,200/35,000)

Health:25,000/25,000

Stamina:3000/3000

Strength:550

Intelligence:106

Agility:135

Luck:50

Charm:25

Bloodlines: Jade Flame Ape, Karkadann

Skill: Absorb, Integration, Split Division, Full Charge, Call to Arms.

Full Charge: Run for 3 secs then full charge will enable (Speed Demon) which will activate all defense and charge at any attacker and Spatter them.

Call to Arms: Call all karkadanns in a three-mile radius, the probability to call a variant is 15%, calling Mutated is 3%.

Desmond, what's a Mutated?

A Mutated is a Monster that reached level hundred and can lead over two hundred of its Species, A variant is a Monster that reached the halfway mark of its evolution, once you reach the halfway mark you will become a variant monster controlling your own species, When you level up to one hundred you will be granted with territory, a Monster Den crystal that can spawn or create space within itself that is comparable to a small town.

These monsters can't get that even if they reach one hundred, they have to pass a few requirements, which is that they have to be an intelligent creature, and control a horde of 1,000 monsters, etc.

I didn't know there was a lot of stuff to process at the moment, Well you won't have to worry about any of that right now your only level 23, so you have time until you reach variant status right now you need to build up as much strength ass you can, with your village right behind you, following your strength.

We need to build our strength and raise the level of our village, then we need to finish gathering theses karkadanns, Desmond, how many slimes did variant produced when it hit me, about 210 sub slimes, we're controlling the eighty karkadanns right now, when you learn the timing skill we can domesticate them, then I'm going to use the call to arms skill and use the remaining slime and get all the karkadanns in this area.

Axel uses the Call to Arms skill and a thunderous roar echoed across the region of the forest and a few moments later 1,200 to 1,500 karkadanns rush to Axel except three variants charging ahead of the group wondering if Axel has to take a few blows from the variants to accumulate the amount of slimes to control them all, He runs at the variants with his scales up and ready with his claws still not out crosses his arm over his chest in the shape of an X.

Taking the full attack of all three Variants being blown all the way back to his spot from when he started, getting back up feeling the adrenaline of fighting these wild beasts, then jumping in the middle of the karkadanns taking all the charges as they try to break through his scales.

After what seemed like days, what was really a few hours, all 1,186 karkadanns are subdued by the sub slimes, Now it's time to head back to the village with the total of 1,266 karkadanns with 3 variants included.

With a horde of karkadanns at the rear, Axel and Jacob return home with his new mounts so that his people can start traveling and discover more about the area that we are in.

Walking around the village, Jacob sees the new villagers and the soldiers and hounds arriving back from their 2 days of hunting in the forest, some with their arms ripped off, some with no fingers on their hands, rushing towards them trying to figure out what had happened to them than one of which give him some raw monster part and his arm starts to slowly regrows itself.

Realizing that his people should have this innate ability than there shouldn't be any fear until they get out of this safe zone type, world then enter the actual world.

As the fourth day ended, the fifth day began with the research department coming by with good news, they finally researched the animal husbandry and now can create a tamer stone next to the village core which shined and created a new class change stone creating the Chimera Tamer Stone, with the original class that was provided.

The Chimera Tamer Stone: The Tamer can tame 1-5 monsters, The Tamer and Monster have a Mental link where they can understand each other's thoughts and feelings, Since the Tamer is of the Chimera Race, the Tamed monster's race will change, the tamer and monster share the same bloodline and whatever bloodline the other have, the other will have the same.

Calling the goblin general And one of the soldiers to him, then promoting these to both as generals, then giving them the remaining variant karkadanns.

After that, Axel checks the village status to see where they are currently.

Village Name: Suǒyǒu guàiwù de jiā

Rarity: Rare (1,500/102,000)

Level: initial (2,300/6000)

Village Area:3 square km

Village Territory:55 square km

Residents:237/500

Soldier Limit:67/:140

Popular support:100/100 (The higher the popularity, the more people you would attract to your village)

Bloodlines Affect: Your villagers and soldiers will still have human forms, and be given a random bloodline from their Sovereign. (villagers, one bloodline, militia, two bloodlines, soldiers, three bloodlines, general four bloodlines, commanders, five bloodlines).

The amount of experience that the village is receiving is so little, I guess it's time to put the soldiers in the parties, then have the hounds in two as well, then increase the amount that we kill monsters, and find the remaining villagers of those destroyed villages.