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Sponsored by the Abyss

*Story is currently being revamped. As I fleshed out the world and continued building the story, I realized that the updates I had planned on going back and making would not suffice. After a lot of ruminating and planning, I have decided to fully revamp the story. If you would like, you can read up to where I have currently to get a feeling, I appreciate all of you who read and have supported the story thus far!* Hundreds of years in the future, the world has completely changed. Citizens are housed in Mega buildings incorporating everyday life with corporations. Humans have begun enhancing themselves artificially to take the next step. Then the system arrives, and everything changes. The system that descends upon their world grants untold power, but somehow, Domison is granted a mysterious power separate from the system. A primordial entity called the Abyss speaks of false gods and a need for balance to be restored. The seemingly “true” God offers the man a sponsorship in return for fealty. Even though this power will grant Domison the ability to make sweeping changes and grant protection for the innocent, can any be considered innocent in the changed world they find themselves in? Will Domison be able to retain his humanity in the wake of a system apocalypse?

Devlin_Powers · แฟนตาซี
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Experience Points & Levels

Domison was able to move relatively unhindered after a few minutes of laying there and letting the energies of his core work through his body. He sat up and crossed his legs, asking for a full rundown of the system and how everything worked as far as she could tell. Confusion colored her face at first but she eventually answered, explaining that you gained a class at level five and to level up you had to obtain experience points. 

The main way for obtaining said experience points was through fighting and killing monsters, but it seemed mundane activities gained experience points as well. Those experience points, however, were channeled towards leveling up the specific family tree of the action taken. For example, walking and running would increase physicality, while fighting increased combat efficiency. Mel hadn't leveled those tertiary skills up as much since the system initialized, but from what she could tell they granted added bonuses.