Your joust is first, and Fizza and Kelton have you in your tournament-issued armor and mounted on an old grey tournament horse in no time.
As the herald yells something, you vaguely realize you've only done a few practice runs against Kelton and Fizza. You wonder what it will be like to take an actual hit with a real lance…. The squire sitting on her horse across from you looks stout like Fizza. That's not good. You know Fizza can do some damage if she wants to.
As you're lost in these nervous thoughts, the flag drops. From habit more than anything, the old horse begins moving below you. You have only a moment to think.