webnovel

Samsara Online

In the year 2030, Samsara Online, a 100% immersive VRMMORPG that allows players to bring their innate real-world skills to the virtual world, is launched. With terrifying analytical ability, inhuman reflexes, and monstrous reaction speed, Xie Feng's travel starts into a world that he will gradually discover is not as normal as it seems. It was also from that moment that Xie Feng's life started to deviate from the norm, changing his destiny completely. ↓ ↓ ↓ ↓ ↓ ↓ Note: In chapter 4 it might seem that something is forced, but trust me when I say that it is not. Everything has a logical reason, I just hope you continue reading to discover it! Note to readers who dislike the harem: The harem in this novel will not be like in 99% of the novels where the protagonist only picks up girls madly. This harem has a logical reason and a specific destiny connecting the protagonist with the girls. Believe me, if it wasn't a harem, at the end of the story you would just cry. Tags: Romance - Harem - R +18 - System - Reincarnation - Virtual Reality - Game elements - Student life - Mystery - Espers - Revenge - Cultivation - Gods - Demons - Angels - Fantasy - Adventure - Strong to Stronger - Cruel MC ********** Support me: https://www.patreon.com/XIETIAN

XIETIAN · เกม
Not enough ratings
495 Chs

Edik from Russia

The bump in Xie Feng's stats after equipping the Calm & Storm earring was massive, to say the least.

His intelligence stats broke straight past 1000 and all of his stats were currently above 400. 

Just by equipping one item, Xie Feng gained two thousand points of health, five thousand points of mana, approximately two hundred points of extra physical damage, and a total of five hundred points of additional magic damage. In addition, his agility had skyrocketed immensely so that player attacks were much more likely to misfire and turn into a big miss even if Xie Feng did not dodge.

With such an increase in power, coupled with its two skills, Calm & Storm was truly a Heaven grade worthy item. This earring was obviously a balanced item focused on increasing the overall power of its wearer rather than explosively increasing a single attribute or a single quality.