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Revolutionary Gathering of Friends

**Title:** **The Revolt of the Fates** **Attractive Description:** In the tumultuous world of Weckoplay, two revolutionaries emerge from the shadows to challenge elite oppression. Frothy, an 18-year-old with a murderous look and a katana in hand, fights tirelessly to overturn the educational system that marginalizes failures and loners. Dressed in his iconic black and red hoodie, he is a symbol of resistance, determined to bring justice to those who have been forgotten. At the same time, Rumar, an heir to the powerful Heavenly Beast clan of Hell, emerges with his own vision of revolution. With the power to trap bullies in the hell of his heavenly beast, he quickly becomes a feared and respected figure. When the territories' leaders attempt to co-opt him for their own ends, Rumar demonstrates his unmatched strength, subduing them and consolidating his rule. Their fates become intertwined in an explosive confrontation.

Cineware · แฟนตาซี
เรตติ้งไม่พอ
423 Chs

4

Porcupine tells you a story as you follow him.

Once, he says, the gods played a trick on mankind, and took from him the secret of art, to see how he would perish. But mankind still had his old cunning, and he spoke to the clever spirits. He spoke to Thunder and Raven and the cleverest of the rivers, and learned the great secrets of bringing about his will. He learned about ritual and sacrifice, the great secrets that the gods kept for themselves. And so horrified were the gods by the cleverness of man, that they begged man to take back his arts. So the gods ran about and one by one returned to man his arts: fire-making they returned to him, and basket weaving, and how to make and use medicine. But then the gods realized they couldn't find two arts: clothing and weapons. They looked everywhere, but in the time it took the gods to gather up all the other arts, Clothing and Weapons had run off together and fallen in love.

This was, of course, forbidden, and moreover the gods had promised mankind his arts back. Knowing that, without Clothing and Weapons, mankind would start working rituals of regalia and destruction, the gods sent their most eloquent speakers to plead. Raven and Fox and Bright Rain all spoke, without success. But then a humble creature appeared, of the retinue of Rat but lesser even than Mouse, and said, let me reason with them. And he convinced Clothing and Weapons to return to mankind. The gods, who had promised everything to whoever could restore the last of the arts, immediately forgot the little animal, as they are forgetful. He went to Clothing and Weapons and reminded them of the deal, but Clothing and Weapons just laughed.

But the animal knew what he was doing. And he took the love-child of Clothing and Weapons and raised it as his own. And since he had witnessed the cleverness of man in turning to ritual and sacrifice, he sacrificed that child when it came of age, and draped the child's skin over his body. Stealing the power of Clothing and Weapons, that humble animal, of the retinue of Rat but lesser even than Mouse, had clothing, and weapons, and became Porcupine.

And you better not mess with Porcupine.

Using Porcupine's Gift: The justice of the Black Fury yearns for instantaneous retaliation, so no one gets confused about the power of vengeance. When someone hurts you, they instantly suffer the pain of Porcupine's quills. This effect usually manifests as coincidental disasters, such as bad falls or bullet ricochets. The effect is automatic and relies on your Stamina.

Earning Porcupine's Gift: Porcupine offers his Gift to half-moon werewolves and Garou who swear themselves to Gorgon, Patron of the Black Fury tribe. If you want his Gift, you must first impress the goddess of vengeance with Glory earned in battle, and then understand Porcupine's origin in the arts and practices of humanity.

You've proven your Glory, and you've also shown a decent understanding of humanity.

Porcupine asks for three nights of Glorious chiminage, so he can tell more stories.

Chiminage Possible:

Glory: 3 nights

Honor: 13 nights

I examine the statue of Unicorn.

I call Nin, approach the statue of Unicorn, and join the Children of Gaia.

I inspect the statue of Gorgon to consider the Black Furies.

I swear myself to Gorgon and take my place among the Black Furies.

I return to Stag.

I celebrate Stag and join the Hart Wardens.

I return to the Falcon with Many Faces.

I follow the fox spirit to learn more about him.

I watch Trout in his brook.

I return to Porcupine.

I return to Squirrel.

I devote three nights of Glory to dealing with whatever is frightening the squirrel spirits, so I can earn Squirrel's leaping and balancing Gift.

I return to the Cave of Bears.

I leave the woods.

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