webnovel

Overgeared: Emperor of Midnight

Such is the story of a man, who perseveres through the hardships and challenges thrown at him to hold tight over the fate of his life. Even if this fate might be embracing the night and becoming a monster of the umbra, transformed by blood into a Vampire. To tie the fate of the Satisfy World forever into the night, Vecna must have power beyond that of any mortal. An eternal monarch for an eternal Kingdom. The Night has come, and the end is near for the foolish heroes and adventurers brave enough to challenge the Umbral Lord, the Emperor of Midnight. Soon, the Gods who oppose him will shake in fear under his might. Watch him and praise him, the Umbral Lord, from a blood-drinker transcending to become the Emperor of Midnight. [Disclaimers] The story consists of the novel 'Overgeared' and some other stories, having varied influences of different RPGs and MMOs. Main influences D&D and World of Warcraft. [Socials] If you want to stay in touch with the author. You can in discord. — Discord: https://discord.gg/CMsHqJVDVD

Morpheus146 · หนังสือและวรรณกรรม
Not enough ratings
88 Chs

Class Change

[Charm Stat has been opened]

[Dignity Stat has been opened]

[Regeneration Stat has been opened]

[Indomitable Stat has been opened]

Vecna was in a euphoric state from all the changes his mind felt, settling nicely on the fact everyone chasing him died, dropping along with their downfall some of their gear that filled the sea of blood.

"This doesn't feel like myself." said the blonde man whose body looked reinvigorated, no longer the mummy that haunted even nightmares.

Extending his right arm he could see the <Book of Night> missing out, but its disappearance wasn't of concern for Vecna for obvious reasons, his arms were bare, no longer covered by his armor.

"Wow, it feels as if I was imprisoned for decades. My skin is so white, those model agencies might flock to my doorsteps, asking for photos."

His arms were lean, flexing slightly his forearm muscles which had greater definition under the new skin type.

His now charming crimson eyes watched the muscle definition, going down onto his hands and then to his nails that were sharp, predatory.

'Hmm. I do wonder, how can Vampires wipe their asses with those claws?'

'... I am retarded.'

Realization hit him in the face. He was now a Vampire, the Bottom of the Pyramid, yet still a Vampire in all rights. A higher being compared to the weak humans who had to struggle with all sorts of illnesses and challenges.

'Phew, glad that I don't have to do N.1 and N.2 in the game. Otherwise... I would be a roller coaster.'

'Fangs? Do I have fangs?'

Another question prompted in his brain which was responded by a wide opening of his mouth, similar to a monster, followed next by him inserting his fingers and clamping down on the bite.

Two sharp canines pierced his flex, resulting in a reflex of taking his hand out of his mouth.

[You have lost 45 HP]

"Goddamn! Poor me, I've become a monster." *Sniff*

With fake tears under his crimson eyes, they soon evaporated when the excited Vecna turned toward a puddle of blood. He crouched down and used this puddle of blood for a mirror, watching his reflection.

'Weren't vampires supposed to not be able to see their reflection in mirrors?'

Thinking that, he waited for an answer from someone. It was only himself in this quiet Altar Chamber and his thoughts which poured constantly with various silly observations before they slowed down as Vecna got serious.

'Sheesh, aren't I hot? Look at this handsome lad.'

'I bet any young maiden inside Valoria would be smitten by me. What am I even talking about? Not even the Duchess is off the limits with this appearance.'

Doing various posses under the make-shift mirror of blood, holding his chin as if he was a Chad, he started laughing pleased, revealing his sharp vampire fangs.

'Not bad. Not bad at all.'

'Okay, let's chill out for a bit. The Book of Night is missing from the right arm.'

'I am only wearing my underwear...'

'And I'm a Vampire Lord!'

'Open Inventory. Search Item: Book of Night'

His eyes took a serious glint when he noticed the icon of this memorable item appears differently. It had a small book icon containing a crimson eye, while effects of darkness and blood magic sparked around the book.

The color around the icon was of orange color, but as he stared closer at the icon, there was a hint of this orange color getting darker.

'Orange? Black? Ahhhh, I am hyped. Mr. Book, you better don't let me down after sucking me dry.'

Taking a deep breath with a serious expression, his eyes suddenly enlarged at the new sight before him. The system information regarding the mysterious book that assisted him in changing his fate, was dumbfounding to the player who had barely seen the effects of Unique Items.

[Book of Night]

Rating: Legendary (Incomplete)

Type: Manuscript (Class Specific)

Caine the Undying Father remembers and recounts the first nights he was betrayed and his blood awakened. These dark chronicles reveal Caine's hidden teachings and mysteries of the Damned.

The first and original copy of the Book of Night was penned by his hand and in his own divine blood. Book bound in the skins of the Fallen Gods and Dragons slaying in combat.

The book draws on Caine's dark magic imbuing it with a fragmented Godly Authority.

The Book of Night can be used to provide a deeper meaning in the path of Vampirism. To grant special gifts unrelated to Vampire Clans. Caine scribbed the Book of Night to imbue the greatest Vampire Spawns with their own unique powers.

* [Enlightened] Passive Skill: Increases character experience and skill experience acquisition by 20%, and accuracy and evasion by 20%.

* [Blood Bank] Active Skill: You can sacrifice your Vitality to be held by the Book of Night.

The Vitality sacrificed can be returned fully when the skill is activated. Cooldown 30 minutes

* [Blood Enhance] Active Skill: Increase the damage of your Blood Type Abilities by 15%, Skill Consumption: 20% of user's Vitality, Cooldown: 15 minutes

★ The Unique Abilities of the Vampires Defeated will be stored inside the Book of Night

★ Every 25 levels the user will be able to learn a Blood Magic Spell

★ The Ego of the 'Book of Night' has entered a dormant state.

User's Requirements: Vecna; Caine's Reincarnate.

.

*Hissss*

A hiss reminiscent of a snake poured out from Vecna's lips, barely capable of holding down in shouting in excitement at the bonuses and effects given out by possessing this Book that many players would certainly throw it away to make room in their inventory for other "noteworthy" items with a higher market price.

"Mama mia."

"Isn't this too wicked?"

'Nah, wait. I still haven't checked the Thorn.'

Once that thought left out, he searched for the Quest Item <Thorn of Blood> only to discover it missed from his bag.

Frowning at the idea that he lost an important piece that led to this transformation, after some contemplation he relaxed.

'It should be something that was consumed when I stabbed myself in the Heart.'

'Next on the list. The new class.'

He was no longer thinking about silly ideas, far from it, his expression morphed into fitting the new persona he was granted, the Reincarnation of a Vampire Lord. The coldness and seriousness that Vecna displayed might surprise even the Assassin who by now was out of the Cavern.

'I'll bear a huge responsibility for certain.'

'Open Class Information.'

[Caine Reincarnate]

Rating: Epic (Growth)

*** Your Race will be changed to Low-Grade Vampire due to the "Curse of Flesh" casted upon by the Gods onto the Dark Father ***

*** Due to the circumstances of your racial change, you have become [Awakened] unlocking the potential of an Ancient Vampire ***

* Blood Magic Path has been unlocked

* The skill [Blood-Sucking] has been unlocked

* The Passive [Sanguine Quenching] has been unlocked

* The Skill [Sanguine World] has been unlocked

* The Skill [Blood Requiem] has been unlocked

★ Special Effects

• Under the effects of Skill – Sanguine World

• All stats will increase by 10%

• Defense increased by 20%

• Resistance to Magic Spells increased by 50%

• Health and Mana Regeneration rate will increase by 50%

'By all Holy. No, by the Wicked. This class is bonkers.'

'My past Swordsman Class was only able to offer me some breadcrumbs. Meanwhile this one.'

Vecna had an evil smile as he watched the info given by the system regarding this new class.

'This one makes me a Monster. A Malicious, Bloodthirsty Mofo that will be the Nightmare of many fuckers dumb enough to mess with me.'

'Caine. You have my utmost respect for choosing me to carry your legacy.'

'I might seem a stupid Buffon on the outside... But trust me. I'll make good use of this power. My family will not have to worry about food and other expenses.'

'No, I will make sure that such an image will be in the past.'

His mind felt empowered, and the old commitments he made with himself to bring a better life for his family, were reinvigorated.

In the same spirit, he began checking the details of the skills he gained, starting with what could be seen as his "Ultimate".

'Open Skill Detail: Sanguine World'

[Sanguine World]

Rating: Epic(Growth)

A World of Blood generated from the darkest emotions of the human soul. A Field Magic that is the Symbol of the Dark Tyrant.

The summoned field creates enormous pressure by strengthening the user, weakening all others, or exerting aggression.

The skill will utilize the blood of the user or its surroundings to enforce the Summoned Field. Once the field has been constructed, the enemies trapped inside will be unable to exit for the duration of the spell.

* The Summoned Field has been heavily weakened by the loss in Authority of Caine's Reincarnator.

* Area of Effect encompassing the user. A radius of 300 meters.

- Field Effect 1-

There is a 50% chance for Blood Magic Spells learned or of the Subjubgated Vampires to trigger whenever the user is attacking an enemy.

- Field Effect 2-

The pressure of the Blood World will cause everyone apart from the caster to suffer from their attack power, defense, and agility will decrease by 15%.

-Field Effect 3 –

The Blood Rain will hinder in all its capacity the enemy's recovery abilities while supporting the caster with endless blood.

* 153 health regenerated per second; Other people's healing effects will be reduced by 80%.

Resources consumed when the field is activated: 1,000 mana per second.

The time it takes to summon the field: 20 seconds when the field in use contains blood resources.

* Activated immediately if the user sacrifices 50% of their Vitality.

Skill Cooldown Time: 20 minutes.

.

'Too good. This skill is broken with the combination of the bonus from the Class. Could it be that this is some of the Authority that it constantly says has been shattered and fragmented?'

'Besides, I can't use the skill for now... The mana cost to sustain it, along with the requirements feels heavy. But it depends on circumstances, as a Swordsman I wasn't focused on Intelligence to raise my Mana that's why I didn't even hit the 1k MP mark.'

'I need to rethink my strategy for this Class to work like a glove for me.'

'Next Skill on the list. Open Skill Detail: Blood Requiem

[Blood Requiem]

Rating: Epic

A swift deadly blow containing an amalgamation of blood targeting all the vitals of the victim.

Deals 1250% of your attack power to a single target. There will be a 15% chance for the target to suffer from a 'Bleeding' and 'Slow' debuff.

Skill Mana Cost: 850 MP

Skill Unique Consumption: Consumes 10% of your Vitality

Skill Cooldown Time: 500 seconds

★ Special Effects: Under the 'Sanguine World' the skill will evolve. The attack will target all enemies dealing 1850% of your attack power. There will be a 50% chance for the hit enemies to suffer from a 'Bleeding' and 'Slow' debuff

'Impressive. This one has synergy with the Unique Skill. Should be the killing blow for its effect.'

'Also, it doesn't let the enemy off in case it survives with the Bleeds and Slow.'

'The more I look into it, the better I feel about myself. Ahh, I'm spoiled by now.'

'Open Skill Detail: Blood Sucking'

[Blood Sucking]

Rating: Unique

The survival ability of any Vampire who has entered a 'Hunger' state.

Allows the user to drain the Vitality of a target increasing the Health Regeneration Rate by 300%.

Whenever the skill is used on a Named NPC when you have entered the 'Hunger' state, you have a 6% chance of gaining bonus stat points

Skill Mana Cost: None

Skill Cooldown Time: None

.

'Bonus Stat points???'

'This is nuts... Apart from the 'Hunger' thing that I believe is when I don't drink blood. Meaning. All the food I have in my bag is worthless?'

'Nah, let's not be so pessimistic. There should be some worth to the food. If not I'll just sell it in bulk to some newbie players.'

Nodding to himself while stroking his chin, he closed the window for the Blood Sucking skill, proceeding to look over the other skills he gained, along with what original skills he retained from his Swordsman Class.

'Open Detail: Blood Magic'

'This one should be intriguing. The Book of Night has something regarding this one.'

[Blood Magic Mastery Beginner – LV.1]

Type: Passive

A unique path of sorcery inherited by the ones carrying the mark of Vampirism.

It allows the user to create blood throughout mana to unleash great magical feats, or to sacrifice vitality as a substitute for the lacking mana.

* Increases attack power by 2%, reduces the casting time of Blood Spells by 10%, and increases the Intelligence by 20 Points

★ Available Blood Spells (3)

.

'Still better than my Sword Mastery bonuses.'

'Open Skill Info: Sanguine Quenching'

[Sanguine Quenching]

Type: Passive

Turns any weapon held in the user's hand sharper [15% damage increase] and covers it in pulsating veins. By attacking an enemy with this modified weapon, the user can absorb a certain amount of health in proportion to their attack power.

'Good one. Practical for a melee-type user like me.'

'Now. I only got 2 on my plate. To check this Awakening thingy, and my new title.'

'Check Skill Info: Awakened'

[Awakened]

Type: Passive

*** You are now capable of utilizing the Disciplines of a Vampire ***

The origin of the vampiric powers of the Dark Father also referred to as Disciplines, passed down to his new vessel.

Proficiency in a Discipline gives the vampire additional abilities of great strategic value.

The user has unlocked three Disciplines that do not require training to learn, and if they would so choose to acquire further Disciplines, they have to fulfill the condition of tasting the Blood of a vampire who possesses them.

Additional information about the owned Disciplines will be revealed in the [Book of Night] so long the user desires to search for information.

★ The user has been given 2 Disciplines by Default. [Celerity] [Potence]

'Mehhh. Let me pick, man. If those disciplines are garbage... I swear, I'll troll the Book of Night on a daily occasion once its Ego is up.'

[Celerity – LV.1]

Type: Passive/Active

The mortal world moves too slowly for the perception of a Vampire. In times of stress, vampires with Celerity can move with amazing speed, becoming blurs of motion to anyone.

Celerity is a Discipline that makes its user, capable to strike down their foes before they can mount a counterattack.

As part of the Curse upon Caine, heavy reliance on Celerity can lead to impatience with the slow pace of nightly life, leaving the vampire hungry and exhausted after each use. Becoming too accustomed to the slow world that a vampire sees when Celerity is active can lead to disorientation when the world "speeds up" as the Discipline ends.

-When the skill is deactivated it will remain in its Passive State gaining the following effect-

* The user gains a 10% boost in the Agility Stat while Movement Speed in Dark Environments is doubled.

- When the skill is activated –

* You will gain a bonus 20% movement speed and the following skills [Split Second],[Lighting Strike],[Traversal]

* The effect of the deactivated skill will be lost.

* 100 MP will cost to activate the skill.

[Split Second]

The vampire can perform an action that only requires a few seconds like getting through a door before it closes, rolling out of the way of an explosion, etc.

Skill Mana Cost: 40 MP

Skill Cooldown: 120 seconds

[Lighting Strike]

The vampire can prevent their target from dodging or defending against the vampire's melee attacks.

Skill Duration: 60 seconds

Skill Mana Cost: 100 MP

Skill Cooldown: 220 seconds

[Traversal]

The vampire can run up walls or across water without encountering the limitations a human would have.

Skill Duration: 30 seconds

Skill Mana Cost: 40 MP

Skill Cooldown: 100 seconds

.

[Potence – LV.1]

Type: Passive/Active

Vampires that master the Potence Discipline possess physical strength beyond mortal bounds.

This Discipline is responsible for the legends of vampires possessing the strength of 100 men. Potence allows vampires to leap great distances, lift massive weights, and strike opponents with terrifying force. With the capability to break open fortress gates with their bare hands and cut war horses in two with one stroke of a greatsword.

Potence's aspect in the curse of vampirism is that a vampire slowly unlearns to be gentle. Those who rely too much on Potence begin to show complete disregard for what they perceive as the weakness of others, putting all their strength in any physical action, regardless of how mundane it is.

-When the skill is deactivated it will remain in its Passive State gaining the following effect-

* The user gains a 10% boost in the Strength Stat while Critical Strike Chance in Dark Environments is doubled.

- When the skill is activated –

* You will gain a bonus 5% in attack power and the following skills [Earthshock],[Uncanny Grip],[Soaring Leap]

* The effect of the deactivated skill will be lost.

* 100 MP will cost to activate the skill.

[Earthshock]

The Vampire can slam their fist or foot into the ground to cause a forceful shockwave to knock their adversaries prone.

It is a single blow.

Deals 100% attack damage to all visible enemies and gives the 'Shock' effect for two seconds. Shocked targets can't move, while their defense is decreased by 40%.

Skill Mana Cost: 200 MP

Skill Cooldown: 220 seconds

[Uncanny Grip]

The Vampire can grip onto nearly any surface, and climb and hang unsupported from walls and ceilings.

Skill Duration: 120 seconds

Skill Mana Cost: 80 MP

Skill Cooldown: 220 seconds

[Soaring Leap]

The Vampire can leap higher and further.

Skill Mana Cost: 100 MP

Skill Cooldown: 60 seconds

.

'The synergies I can build as a Swordsman.'

'Mindblowing.'

'I can also run from any fucker like Bloodhound who gangs on me with extra numbers.'

'Most are supporting skills, but each of those two disciplines brings something to the table. One makes me speedy, while the second one makes me into a Berserker with brute strength.'

'I'll better prepare my homework with regards to how I build my character for the future.'

'Next. Open Title Info: The Fallen One'

[The Fallen One]

A human who has abandoned his origins and embraced the path of Darkness and Blood. You who had dared to discard the light will look down on its powers. This will lead to consequences once you receive the attention of the Gods aligned with Light.

* There is a certain probability of canceling the activation when using divine magic or skills.

★ First player to change their race into a higher being.

* Raise all stats by two every time your level rises.

"This is perfect. No complains. Even if the Rebecca Church smells the fragrance of Blood around me, I doubt the Goddess would bother herself with dealing with an ant."

"Before I take my leave, one peak to break the suspense."

'Open Status Window.'

[Status Window]

User: Vecna | Class: Caine's Reincarnate | Race: Low-Grade Vampire

Level: 1(0/100) | Title: The Fallen One | Avid Explorer | Sharp Lumberjack | Rookie Explorer | Novice Adventurer

-------------------------------------

Health: 530/530 | Mana: 240/240

Strength: 35 | Stamina: 20 | Agility: 30 | Persistence: 1 (From Lumberjack)

Intelligence: 30 | Charm: 30 | Dignity: 30 | Composure: 10 (Novice Adventurer)

Regeneration: 25 | Indomitable: 10 | Insight: 10 (Avid Explorer)

-------------------------------------

Stat Points Availlable: 0

.

"Long Live the Vampires! Hurray!"

'I'll take a personal leave from work for the next week so I can focus on Satisfy.'

'First on the table is to farm some gold and then sell it for some Cash. Hmm? There are some items dropped on the ground.'

'Right, everyone killed was a PK. They would puke out some items.'

'They'll find them on the Auction House.'