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My Darling is Online [MOVE TO NEW LINK]

Initially, Della only played games to escape her busy schedule. She needed some entertainment. But alas, without any explanation, she was kicked out of the guild she grew up. Betrayed and slandered made Della delete the game account she had loved all this time. Della had almost given up on the idea of playing the game again. Until she knew she had to take revenge and clear her name that was soiled by people she considered friends all this time. Della started over. With a new character and new determination. She promised to defeat the guild that banished her in the past. She would defeat them all and tell the world that she was innocent all along. It should be like that. Until she met with Zee, a strong character in her new guild, who changed Della's views on the game world. Zee teaches Della that games are not just about beating each other up. Zee encourages Della to love the game. And love him ... In the following days.

Aurora_Ayaka · วัยรุ่น
เรตติ้งไม่พอ
5 Chs

Choosing Class

Athena, Della's new character quickly appeared in the city center which became the first point for players who had just started the game after she finished customizing her character. Della nodded in satisfaction. Yes, she was back at level one with the knowledge of players with levels above one hundred.

Looking at the beginner's town, Della felt an inexplicable feeling of nostalgia as the girl unconsciously took her character to tour the small town. It was in that small town that Della first learned how to make her character roll and jump, first performed tasks and missions, first learned to buy things, take medicine to restore her life, and found ways to gain experience, achievements, and obtain more powerful equipment. Each growth and improvement gave him a sense of pride that he could do things in that virtual world.

Something she couldn't do in the real world.

Della felt her mood change for the better after she remembered those good times. She played very happily at the beginning of the game. Everything about her early memories of playing the game was very pleasant. Della felt that she discovered a whole new world when she played the game. She played with great vigor. The corners of Della's mouth involuntarily curved into a smile, as she recalled that sometimes she was confused about how the game itself worked in the past.

Curiously, Della returned to exploring the place that only low-level players could visit. Although Tales of Dungeon was often the target of complaints from game fans for their unfair settings on older players, at least the game was still willing to give low-level players a safe zone to improve themselves without the help of any guilds until a certain level. In the small town, there is a level D dungeon that can be completed alone. The rewards are also enough for people who have just played the game.

Weapon shops, clothing, and even places to eat were all available in the small town. Even courses for side skills were all available in the small town filled with players below level twenty-five.

This was the starting point of his plan for revenge on whoever humiliated him. She would make the most of this new player zone before she chose a guild with high potential to join later.

Based on her experience, Della would not rush into a guild with a good reputation at this time. Such large guilds would usually only pressure her to grow as strong as she could. They would not even hesitate to kick out any player who was not active in raising their level. Della did not want to play with people like that. She would first focus on improving her side abilities before she looked for a guild that would accept her as a new member.

There was a strong reason why Della preferred to improve her side skills first before leveling up. Her experience playing for almost a year made Della realize that the warrior class was never as weak as people thought. They could actually be formidable opponents, as their damage was high and they were hard to kill due to their high HP. Yes, they were sometimes slow and struggled against enemies like assassins, archers, or mages, who were agile and able to attack from a distance. But, all those shortcomings could be covered, as long as he could make the enemy's damage unable to hurt him.

"Having a speed boost item also seems good," Della added quietly. As long as she could make her character as agile as other classes, she could be as strong as people wanted her to be. And to do just that, Della knew she had to get good items to support her abilities.

As an MMORPG game, Tales of Dungeon also has many features that allow players to enjoy the game without experiencing the boredom of constantly exploring the dungeon. One of them is by taking up side jobs outside of each character's main class.

As an MMORPG game that was just released about a year ago, Tales of Dungeon does not have many types of jobs that they can take in the game. However, even though the variety of jobs is not much, there is a special reason why players never get bored playing the game. Each job has its special mission. And most importantly, each job gives benefits to each player who does it.

Tales of Dungeon provides side jobs as a merchant, chef, blacksmith, or mercenary as side jobs. Taking a job as a merchant allows players to quickly earn money that can be used to buy anything in the game, while a mercenary job allows players to gain more experience from side tasks as well as rare items if the player is lucky. Being a mercenary is considered more valuable than other side jobs. So, it's no wonder that so many people take up mercenary work as their side hustle.

Della also took a job as a mercenary in the character she played before. But this time she won't repeat the same mistake if she really wants to get stronger like she wants to.

Yes, mercenaries provide many tasks and rewards in return. But, aside from the experience rewards that were adjusted according to the difficulty of the mission, the rewards given were usually not worth how much time was spent to complete the mission according to Della. Not to mention that by taking the job, Della will automatically always buy things without being able to make them in the future.

People with Della's mindset usually switch to taking a job as a blacksmith after that. Besides being able to sell the items they make, blacksmithing also allows players to craft legendary items as long as their skills reach a certain point.

The three jobs that have been mentioned are all equally awesome. But for Della who had gotten to know all the side jobs well, the benefits of those three jobs were no more attractive than the side job she wanted to take at the moment. Being a chef was probably not much different from being a blacksmith. Food that usually gave buff effects could also be bought freely at NPC merchants and players. Yet, being a chef itself was actually more than that. Della found out about that after she coincidentally met and played with a famous player who took up the job as a chef.

Most people think that the job of a chef revolves around finding ingredients, learning recipes, and making dishes. But, Tales of Dungeon is a vast MMORPG world. Even jobs like a merchant, blacksmith, and mercenary all have a wide range of jobs. Chefs were actually the same. In addition to cooking, they can also actually create certain medicines whose effects are the same as using precious items with good effects.

As a chef, the players have two options to find the foodstuffs they are looking for. First, by buying them from merchants, or searching for them in the wild. But, merchants usually only provide common ingredients, while the wild provides rare ingredients with good effects. Those rare ingredients are usually used to make medicine that is used as a companion ingredient in the food that chefs make. The effects are random, so if players don't really take note of the function of each plant, they sometimes end up destroying their food.

Although Della took up a side job as a mercenary in the past, her hands were always itching to collect those rare ingredients in the past. Whenever she found a food ingredient, Della would always try it to find out what effects it contained. Della even still memorizes the places where difficult ingredients are found. Della believes her life as a chef won't be bad. Perhaps much better, than her job as a mercenary in the past.

With food that had good buff effects, as well as qualified equipment, Della was sure she wouldn't be easily defeated again like before.

However, even if she had everything planned out, Della knew things were not as simple as she thought. Becoming a chef is a difficult path. The process is quite complicated, but it brings great rewards as well.

Due to the difficulty in creating meals with good effects, each meal was usually highly valued and often sought after by players. Players with high ranks in the chef occupation were usually not much poorer than those who took other occupations. If she put her mind to it, Della believed she might be able to make some money at a good price once she improved her skills later.

Because if she wanted to catch up with her old friends, she would have to have a whole lot of money to upgrade her character's skills.

I'm sorry if some points were unrealistic to some people. I try to make a game that was different from actual MMORPG to prevent copyright issues.

Aurora_Ayakacreators' thoughts