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Let's Modernize the Cultivation World

In "Let's Modernize the Cultivation World," meet Jar, an engineer from the modern world with a knack for bad but hilariously funny attitudes. His life takes an unexpected turn when a hammer, of all things, ends his existence prematurely. But death is only the beginning for Jar, as he is transmigrated into a martial arts world bearing his own name. Jar's arrival in this mystical realm is anything but smooth. He soon discovers that his entire family has been wiped out in a brutal robbery, leaving him with nothing but a colossal, empty mansion and a handful of quirky individuals indebted to his family. Enter Jo, the faithful servant; Jake, the lovable blacksmith; and Jung, the fiercely loyal guard. As Jar grumbles and curses his newfound predicament, he stumbles upon a remarkable power – a unique system only he can perceive. With this system, Jar can acquire items from his previous modern world using karma points, which he earns by performing good deeds. What could possibly go wrong when a man with Jar's irreverent wit and offbeat sensibilities gets his hands on such a system in a world of martial arts? Set against the backdrop of the Murim world, "Let's Modernize the Cultivation World" is a comedy-filled adventure that follows Jar's hilarious attempts to navigate his new reality, all while trying to make sense of karma, martial arts, and the zany characters who join him on his journey. Get ready for a wild ride as Jar strives to bring some modern sensibilities to a world that desperately needs a dose of his unique humor.

Jhon_8387 · แฟนตาซี
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Cola Entrepreneurship and Grand Plans

Jar had always been a resourceful and inventive individual, traits that had served him well in his previous life as an engineer. Now, in the Murim world with its mysterious karma points system, he had a new playground for his ingenuity.

As he continued to familiarize himself with the system, he discovered that it contained a treasure trove of items from his modern world, ranging from everyday conveniences like cola to cutting-edge technology like rockets. The possibilities seemed limitless, and Jar's mind buzzed with ideas.

One day, Jar decided to experiment with the system and see how it responded to acts of kindness. He took a few cans of cola and offered them to the people around him, hoping to earn some karma points. To his surprise, nothing happened. It seemed that simply giving away cola didn't register as a significant good deed in the eyes of the system.

Frowning in thought, Jar considered his next move. He realized that perhaps the system was more interested in genuine acts of creation rather than just handing out pre-made items. With this in mind, he accessed the system and purchased the raw materials needed to make cola.

With a makeshift laboratory set up in a corner of the mansion, Jar began to experiment with mixing ingredients. It wasn't easy; the recipe for cola was more complex than he had initially thought. But Jar was determined, and after several attempts, he managed to create a passable imitation of the fizzy beverage.

With a crate of homemade cola in hand, he distributed it to the people in the village. This time, the system responded differently. With each can handed out, Jar felt a surge of satisfaction, and a notification in his mind confirmed his hunch—he was earning karma points.

He continued to distribute the homemade cola to the villagers, earning 5 karma points for each person he shared it with. Before long, he had accumulated a total of 140 karma points, a significant increase from where he had started.

With a twinkle in his eye and a plan forming in his mind, Jar turned to Jo, the loyal servant who had become his trusted confidant. "Jo, my friend, it's time to think big. With these karma points and our combined skills, we're going to start a business empire in this world."

Jo, always ready to support his master's ambitions, nodded with enthusiasm. "I'm with you, Master Jar. What's the plan?"

Jar outlined his vision—a cola production operation, complete with a bottling facility and distribution network. He knew that introducing a beloved and familiar beverage to the Murim world could not only earn them karma points but also provide a much-needed source of income to revitalize the mansion and support the loyal individuals who had stayed by his side.

As the two of them began to chart their entrepreneurial course, Jar couldn't help but feel a sense of excitement and anticipation. The Murim world was about to get a taste of modernity, one fizzy can at a time. And with his growing karma points and Jo's unwavering support, there was no telling how far they could go.