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King of the Card Mage System

Ahli never thought his hobby of playing Trading Card Game would be useful for him someday. CARTA, a mysterious entity has befallen its wisdom to him, 3 months after his girlfriend went missing. It transported him to another world and bestowed him with the CARD MAGE system, a powerful magic system using aspects of card games, that have helped to win the war against the Demon King army. However, what purpose does his summoning are for? Does it have any connection with his missing girlfriend? Or does the world in need of another card mage to fight another rising threat? As he collects the Knowledge of CARTA, so does his true mission unveiled, one by one, in this brave new world. ------------------------------------------------------------- Author Comment: I planned this story before as a fanfic, but then as more elements of the story came to mind, I just knew that I had to make it an original story. For those who like strategy battles in detail, this would be the story for you. Also, as the story progress, it will get more scenes that might be difficult for some people, so be warned. ------------------------------------------------------------- Cover art and card design are original work of mine.

MahessaFPS · แฟนตาซี
เรตติ้งไม่พอ
312 Chs

King Vs Master - To Deny the Grand Blast

"Produce one wood mana from Bracelet of Dharul and use all my shards! I'm casting Trawl for Protection!"

A green light came out from the bracelet as it flew toward the card in Ahli's hand, along with ther other four. And as he wanted to save time like Joe, Ahli added, "Also, cut the sequence."

TRAWL FOR PROTECTION

3+Wood Mana+Wood Mana

[Magic Spell]

Reveal cards from the top of your deck until you reveal 3 enchant spell cards.

Put the enchant spells revealed this way into your hand, then put the rest at the bottom of the deck.

Mana: -

<REQUEST CONFIRMED>

<CUTTING THE SEQUENCE>

With that, three cards appeared immediately in front of Ahli, revealed so Joe could see it as well.

BRAMBLE

2+Wood Mana+Wood Mana

[Enchant Spell]

Enemy units can't attack, defend, or move. They lose all their abilities.

Mana: -

SUMMON THE DEAD

Earth Mana+Earth Mana

[Enchant Spell]