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In danmachi as a vampire (error)

Alex wakes up in an unknown place, with no memory of who he is and where he is, but he knows something, he has a thirst, a lot of it, and nothing will stop him until he is satisfied, while he satiates his thirst he realizes a small and important detail... ------------------------------------------------------------------------------------ !!! Read the auxiliary chapters !!!!

Alexander_sama15 · แฟนตาซี
เรตติ้งไม่พอ
5 Chs

Levels and statistics

0-99 I

100-199 H

200-299 G

300-399 F

400-499 E

500-599 D

600-699 C

700-799 B

800-899 A

900-999 S

1000-1499 SS

1500-1999 SSS

2000-EX (limit)

Most adventurers only have stats up to C or B in their field of specialization (for example Bell's highest stat is agility) and E or D in the others, with exceptions of a few like Bell, so the MC will be able to easily with those of his level, normal with those of a level higher than his, and very difficult with those who are already two levels higher than his (we are talking about stats, not skills, since the prota probably has skills that help him in his fights and make them easier obviously).

His status would look like this more or less:

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[Name: Alexander Dracula

Race: Primordial Vampire

Level: 1

Strength: I - 100 (100)

Endurance: I - 100 (100)

Dexterity: I - 100 (100)

Agility: I - 100 (100)

Mana: I - 100 (100)

Innate Abilities:

<vampire primordial(EX)>: as a primordial of your race you have abilities and base stats superior to any other of your kind, such as super strength, super agility, super senses, super stamina, incredible brainpower, and ability to see in the dark (which is why your stats will always start at 100).

<Imparable(SS)>: this ability manifested thanks to his will to not be stopped by anything or anyone to achieve his goals,this ability breaks the limit of the body so that it can be taken to its maximum capacity (2000-EX).

<immortality(SS)>: this is an ability derived from the <vampire primordial(EX)> ability, as long as there is only one piece of his body he can regenerate.

Even if they are only ashes (in case they say that with this is broken, the MC makes the wounds heal quickly thanks to the blood that has stored, but if it runs out it will heal much slower, put it like this, erida fatal, with blood it can heal almost instantly, but if it has no blood it will take at least two hours to be like new, and if they turn it into ashes uff, it can only recover in a few hundred years, or if a third party gives it blood, in a few days? It depends on the amount of blood).

<true form(SS)>:you invoke your true appearance in all its splendor.

PROS: when you are in your true form all your stats have a 500% increase (+5000) and your attacks have the anti-healing and poison effect, along with immunity to magic.

CONS: You can only be in your true form when the sun is hidden, with a maximum of 30 minutes before you return to your normal form and when you return, you will be in a semi-conscious state for 6 hours, if used more than the time limit you can be in a coma for up to 2 weeks (when the MC activates this ability he will have a personality change, he will go from serious mode to sadistic, cruel and evil mode).

<transformation(S)>:this is a skill derived from the skill <vampire primordial(EX)>, he can transform his whole body into vampires and vice versa at no cost, he can also transform into anything he has sucked the blood from (he has to leave it pure bone so he can transform).

PROS: when he transforms he will have the stats and abilities of that moustro (yes, he can also become a moustro) or person whose blood he has sucked without time limit (he can transform into whatever he wants for as long as he wants, he will only have to suck the blood until he kills that person or moustro).

CONS: in exchange for transforming and receiving the stats and skills that comes with the transformation, your stats and skills will be blocked until you undo the transformation (for example, if he kills a level 1 adventurer being a level 2 adventurer, he will lose ALL his stats and skills that he has in exchange for ALL the stats and skills of level 1, plus his appearance and memories, and he will recover them when he undoes the transformation).

<mark of eternity(S)>: this is an ability derived from the <vampire primordial(EX)> ability, it serves to locate, communicate and feel the feelings of the marked person, you can only mark a person who gives himself to you body and soul, (NO NTR) (as long as he does not die his lovers will not age and will stay in their best moment or go back to their best moment, either of the two cases, they can still be killed, but in that case their soul will be destined to find their partner, i.e. the MC).

<glogland(A)>: serves to extract stats and hopefully a random ability from the victim (serves for both moustros and people, but you can't level them down, only to I - 10, for example, if the victim has E - 450 in all his base stats, he will be able to take 440 from all his base stats and place them on yours, leaving the victim with I - 10 in all his base stats, and the ability is totally random and he will not always receive one, if he wants one he will have to drink ALL the victim's blood, and with luck, he will receive one, or two at most).

<enchantment(A)>:a vampire as a being, has a natural enchantment over people, now you as the primordial of your species have an even greater enchantment(this is an ability derived from the <vampire primordial(EX)> ability).

<hemokinesis(A)>:this is an ability derived from the <vampire primordial(EX)> skill,you are able to fully control the blood of yourself and others or your environment (e.g. a battlefield), like a sixth sense, allowing you to manipulate it, animate it, solidify it, etc.

<hypnosis(A)>:this is an ability derived from the <vampire primordial(EX)> ability, capable of bringing people with a will less than your own under your control.

<servant(A)>:this is an ability derived from the <vampire primordial(EX)> ability, capable of transforming an individual into a vampire totally loyal to you.

<nightlord(B)>:this is an ability derived from the <vampire primordial(EX)> ability, Increases base stats at night.

PROS: increases physical and magical stats by 120% (+1200 points) during the night.

CONS: its effects only work when it is night, even inside the labyrinth from 7:00 PM to 7:00 AM.

Skills:

<Berserk(B)>:Increases strength each time the user takes damage. The effect increases based on rage level.

PROS: increases strength by 10% (+100 points) and stamina by 4% (+40 points) of the user every 5 sec in battle and grows up to 160%(+1600 points) depending on the user's state and anger.

CONS: only activates when the user is wounded enough to be in a critical state and once the battle is over, the user will fall unconscious.

(it is powered by the <vampire primordial(EX)> skill).

<Noble Brave(A)>:Provides high resistance against mental attacks.

PROS: reduces drowsiness by 100% and reduces mental attacks such as mind control, stun, etc. by 100%. You also gain 14% (+140 points) in dexterity.

(this is boosted by the <vampire primordial(EX)> skill).

<Ardigalea(B)>:Greatly increases the user's stamina and resistance against lᴏs magical attacks.

PROS: increases by 60%(+600 points) the resistance and reduces magical attacks by 40%(-400 points).

CONS : only works with the first 6 blunt attacks, then it goes into cooldown for 5 minutes.

(it is boosted by the <vampire primordial(EX)> skill).

<Aero Mana(B)>:Increases attack power the faster the user runs while attacking. If attacks are parried or blocked by weapons or something else, the ability is lost, but if dodged without blocking, the ability continues.

PROS:Increases the user's strength and agility by 10%(+100 points) ᴀ 160% (+1600 points) if the user keeps attacking fast. Every 20sec in attack continued → 10%(+100 points) more strength and agility.

CONS: the attacks to be performed must be continuous and fast, without stopping, as soon as the attack ceases, your strength and skill gained will return to normal.

(it is enhanced by the <vampire primordial(EX)> skill).

Developmental skills:

<suerte(I)> <espadachin(C)>.

Magics:

Affinities:

<affinity with the elemnth darkness(A)>:increases by 60%(+600) everything related to the element darkness (if in its true form the affinity increases by 180%).

<affinity with the element ice(B)>:increases by 40% (+400) everything related to the element ice (if it is in its true form the affinity increases by 120%).

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