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#ACTION
#ROMANCE
#MAGIC
#TRANSMIGRATION
#GENIUS
#ACADEMY
#HIGHIQ
#NO-HAREM

Ice and Shadow: Aetheria's Immortal Legends

In a world where noble houses guard the kingdom of Aetheria from the relentless threats beyond its borders, Kael Ardyn, the youngest son of the powerful House Ardyn, finds himself reborn into a life far different from his previous one as a cold-blooded assassin. Emotionless, calculating, and bound by duty, Kael must navigate the deadly politics and rigorous challenges of Aetheria’s prestigious academy, where both noble and commoner children are trained to wield magic and steel. With a natural affinity for shadow magic, Kael quickly rises in the academy ranks, his every action driven by precision and survival instincts honed over lifetimes of living in the dark. But Kael’s path is not one he walks alone. His closest rival and most unexpected ally, Seraphina Valewyn, heir to the frost-wielding House Valewyn, mirrors his emotionless existence. Together, they form an unlikely yet powerful alliance, united by their shared detachment from the world and a growing, unspoken understanding of each other. As Kael and Seraphina train, fight, and master their powers within the academy, they encounter enemies and allies alike—each with their own ambitions and secrets. But beyond the academy walls, a looming threat to the kingdom stirs, one that will test the strength, loyalty, and unity of all who wish to protect Aetheria. In a place where every relationship is a game of power and every trial a life-or-death struggle, Kael must decide who he can trust and how far he will go to achieve his goals. With shadows as his weapon and an icy companion by his side, Kael’s journey through the academy will not only shape him into a master of magic and combat but also forge him into the ruler of the shadows, a force capable of changing the fate of Aetheria itself. Yet even in this world of ice and shadow, where power is everything, Kael begins to realize that survival alone may not be enough. For somewhere deep beneath the surface of his emotionless heart, something stirs—something dangerous, something that could either lead him to greatness or destroy everything he has built.

Apexfenris · แฟนตาซี
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8 Chs
#ACTION
#ROMANCE
#MAGIC
#TRANSMIGRATION
#GENIUS
#ACADEMY
#HIGHIQ
#NO-HAREM

World Info

The Kingdom of Aetheria

1. Aetheria: A powerful kingdom divided into regions controlled by noble families. Aetheria's defense depends on the cooperation of these families and their mastery of magic.

Capital: Luminas, where the royal family resides and where the Aetheria Royal Academy of Combat and Magic is located.

Government: Ruled by King Theodric, with considerable influence held by the five Great Noble Houses: Ardyn, Valewyn, Drakos (fire magic), Zephyrus (wind magic), and Vespera (earth magic).

2. The Noble Families: Each noble family is tasked with defending a specific region of the kingdom. These families possess specialized magical abilities, which are passed down through their bloodlines.

House Drakos (Fire), House Zephyrus (Wind), and House Vespera (Earth) are allies and rivals to Kael and Seraphina's families.

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Magic System

1. Elemental Magic: Each noble family controls a specific element: shadow (Ardyn), ice (Valewyn), fire (Drakos), wind (Zephyrus), and earth (Vespera). Commoners often use lightning or water magic, but nobles' magic is more refined and powerful.

Advanced Magic: Combining elements leads to hybrid spells, such as ice storms (wind and ice) or lightning strikes with shadow magic.

Runes: Ancient runes enhance magical abilities, carved into weapons or the body for greater control and power.

2. Forbidden Magic: Void magic, introduced by the Voidborn, corrupts its users and bends reality. Soulbinding is another dangerous art, allowing a mage to bind their soul to a weapon or another person at great cost.

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Antagonists and Threats

1. The Kingdom of Durhan: A rival kingdom that frequently invades Aetheria's northern regions. Durhan uses dark magic, posing a significant threat to the stability of Aetheria.

2. The Voidborn: Ancient beings from another dimension seeking to consume Aetheria's magic. They are led by the Void King, a being intent on destroying the kingdom and plunging it into darkness.

3. Mythical Creatures: Ancient beasts such as the Leviathan (sea serpent) and the Drak'zar (dragons) represent massive threats. Nightwalkers, creatures born from shadows, are a constant danger in House Ardyn's region.