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chapter 14 the list of loot part 2

talent grade C

Gives the user the power to wield weapons

As though an extension of themself

Talent name Blessing of the goddess of luck

Talent grade S

Talent greatly enhanced one's luck by a 2500 points or by 10,000% whichever is bigger

Talent grade Multi thought process

Talent grade C

Allows the user to compartmentalization of there thoughts to the points the user can think 10 thoughts at the same time

Talent name rapid mind enhancement

Talent grade D

Gives the user the power to move there thoughts at 2 times the normal speed

Talent name Greater auto restore

Gives the user the power to restore there mana at a speed of 400% normal speed

Talent name grand auto restore

Talent grade

Gives the user the power to restore mana at a speed 500% greater the normal

System note only one of the restores can be active at a time the other will be sealed

Talent grade super auto regeneration

Talent grade B

Gives the user the power to heal them selfs passively without mana by as much as 600% normal speed

Talent name hover

Allows the user to hover off the ground like an air hockey puck to move at extreme speed but uses stamina and mana as the price

Talent name Lesser extraction

Talent grade F

Gives the user the power to extract a reward every time he kills an enemy

Talent name partial resurrection

Talent grade D

Turns those that the master kills into undead loyal only to him

Talent name Spirit boost grand (permanent)

Talent grade C

Gives the user a user a boost of either 100 spirit points or 25% of there spirit stat whichever is bigger

Talent name wisdom boost advanced (permanent)

Talent grade D

Gives the user a user a boost of either 50 spirit points or 10% of there spirit stat whichever is bigger

Talent name intelligence boost intermediate (permanent)

Talent grade D

Gives the user a user a boost of either 25 spirit points or 5% of there spirit stat whichever is bigger

Talent name speed boost intermediate (permanent)

Talent grade D

Gives the user a user a boost of either 25 spirit points or 5% of there spirit stat whichever is bigger

Talent name stamina boost intermediate (permanent)

Talent grade D

Gives the user a user a boost of either 25 spirit points or 5% of there spirit stat whichever is bigger

Talent name strength boost intermediate(permanent)

Talent grade D

Gives the user a user a boost of either 25 spirit points or 5% of there spirit stat whichever is bigger

Talent name Wooden heart

Talent grade F

Gives the user the pose to listen to plants voices and know what they need to grow big healthy and strong

Blueprints alter of the elements

Allows one to build the alter of the elements

Alter of the elements allows one to enrich the energy in the area around the alter to cause mutate and evolve monsters as well as as a chance to create a lesser elemental if enough elemental energy of pure enough and high enough quantities were in the area uses elemental resources of any kind

If two of the alters are in the same area has a chance to create a mutate element with duel elements

Basic elemental gem (type space) blueprints

Blueprints grade S

Like all elemental type gems

Gives the user the means to create element type gems of the type inscribed o the blueprint

Island tortoise nova (baby)

Description A small island tortoise that has great potential island tortoises have a huge mana reserve and when fully grown can reach the size of a small island of about a radius of between 30-50 miles across

System note

If player obtains a copy of dungeon aids player can merge them to give them a powerful transformation

System note the number of aid copy's is not shone in the list

System to player player has 643 aid copies does player wish to fuse them

System to player player can fuse skills , techniques and spells of the same skills to make a stronger version of the skills , spell or technique does player wish to fuse those under these categories

Note equipment , material , blueprints and miscellaneous items can't be fused (right now)

Our hero said to the system system fuse what can be fused and use what is immediately beneficial to us and store everything else system that includes opening the money pouches Storing all blueprints and materials as well as items

Todays the day we finish the dungeon biome for the first to the 10 floors

Our hero asked system how big is the first to the tenth floor in human terms

System to player you asked how big is the 1st to the 10 floor in human terms it has the size of nearly 50 miles in radius so 100 miles from one end to the other each floor is that so then I'll do this

All right my dear dryad dungeon aid I'll leave this up to you please plant these seeds they are fruit tree seeds so we will have an abundance of food for all

We will set up the other summoning circle here they are

the wild boar F ranked monster

The giant fruit bat F ranked monster

The hooded cobra F ranked monster

The wood slime E ranked monster

The Fruit flinger E ranked monster

Wild boar monsters

A omnivores boar that will eat anything and has good hearing and loves mud as well as is very territorial has a thick hid and a incredibly strong stomach that can allow it to digest even poisonous beings with little effort

Giant fruit bat

A giant fruit bat that is nocturnal but can use a rare magic called sound magic has echolocation and has average intelligence

Hooded cobra

A snake type monster with a set of scales that are diffrent colored compared to the rest in the shape of a hood has a deadly poison for any enemy below the E rank or without poison resistance type skills

Wood slime

A slime that is known as the cleaner of the woods so as to ensure that the woods do not over grow and has healing as support type magic as well as is close to average intelligence

Fruit flinger

Is a monkey type monster that can turn fruit into different kinds of explosive items

Some hurt wile others heal some even add buffs or debuffs to those one would call friend or foe in that order they earned there title guardian of the fruit fields