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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · สมัยใหม่
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767 Chs

Chapter 78: Forced to Top-Up? Avoid it! Outrageous New Game Recharge Plan!_1

Yu Fuqi's proposal didn't strike a chord with Ke Jin.

Letting non-paying players suffer while paying players enjoy themselves?

Even a giant like Tengjing Netcom would balk at the thought.

Even the most outrageous pay-to-win games on Blue Star know to cater to some non-payers; they wouldn't dare make the game experience too unbearable, or else where would the big spenders get their bragging rights?

Not to mention the idea of torturing non-paying players?

If they wanted my game dead, they should've just said so!

The reason he promoted that guy was because Ke Jin had another level of inspiration from his words.

What if I do the opposite?

What if I let the big spenders be the ones to suffer?

And let the non-paying players get the normal game experience, could that work?

So-called—pay-to-suffer!

The more you top up, the harder your game becomes.

Just think about it.

In a world where everyone spends money for fun.

My game would make people pay just to suffer.