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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · ชีวิตในเมือง
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803 Chs

Chapter 56: I intended to interact with you as an ordinary designer, but unexpectedly, it led to estrangement_1

The news about Wind Traveler entering the ranks of boutique games also spread within the gaming industry.

As for the dark horse that had suddenly burst forth in the past few months—

It naturally attracted everyone's attention.

Becoming a boutique game wasn't really something worth noting; the revenue it could earn was only fluctuating around tens of millions at most.

But someone constantly pushing out the old for the new, injecting fresh vitality into the gaming industry, this everybody was pleased with.

Because there were new things to copy.

You go ahead and innovate, if we can't copy within two months, we'll consider it our loss!

However, if this person keeps challenging the industry's unwritten rules—

Then everyone would not be pleased.

We let you at the table to share the cake, not to flip the table over.

...

Quarterly panel discussion, at the top of a financial building.

Round-table meeting room.