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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · สมัยใหม่
Not enough ratings
756 Chs

Chapter 225: Trailer Launched!_2

But to know,

a title with first-month sales breaking a million at Blue Star could at least secure a nomination in the various major game award ceremonies.

And once the first-month sales exceeded 3 million+, it had the chance to top the Game of the Year in a less competitive scenario.

Surpassing 5 million+ in sales would pretty much guarantee the annual title.

However, at the start of this year,

"Elden" shattered Blue Star's historical record for single-player game market sales with first-month figures of 23 million!

And that's not all.

"Divine Continent" broke the previous record of 8.77 million first-month sales set by Art Electricity with its 13 million, relegating the now third-place "Sports Life" further down the list.

It inevitably led numerous gamers in the industry to exclaim—The inaugural year of gaming is coming!

Of course,

as "Divine Continent" gradually took over the heat from "Elden," becoming the hottest discussion topic of the month in the gaming circle,