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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · สมัยใหม่
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756 Chs

Chapter 175: The Fall of the Godfather of Gaming! (Worldview Completion Chapter, Skip if Disliked)_2

Ke Xiangyang also planned to give it a try.

But unfortunately, in that era, the awareness of patent protection was simply too weak.

Moreover, electronic games were unheard of to those in charge of intellectual property protection before this.

A Badminton Game, you move it from offline to online, and it's yours now?

Does that mean if you successfully digitize chess, you could also claim it as your own?

It could only be said that people at that time did not realize this was an invention with cross-era significance.

It had absolutely nothing to do with chess or badminton.

"Got it. It's like saying now if I create a virtual projection technology Badminton Game, what matters is the technology itself, not who invented badminton," Ke Jin summarized.

"Yes, you can understand it that way," Ke Jun nodded, continuing to explain.

Although it wasn't protected by property rights, the internet back then was very congested, and everyone used local area networks.