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I Just Want Players to Save Money, They Insist on Giving Me!

Ke Jin transmigrated into an era where gaming was in utter chaos. Everyone here deeply believed in the notion of buying happiness with money, as game companies ran wild with various schemes to trick and force players to spend. As a game enthusiast from his past life, Ke Jin felt like he was in a world without sunlight. Luckily, he obtained the Free Game Production System! Players could get the ultimate reward of the "Complete Collection of All Game Design Schemes" without spending a single cent! Not spending money? How hard could that be? Heap on the benefits! Give away 50 consecutive draws during the summer heatwave! Give away 100 draws on the second day after the server opens! Due to the game reaching 50 daily active users, we are issuing a cool skin set originally priced at 999! The planner's niece just turned 17 years and three months plus 7 days old, so we're giving away 50,000 crystals! My sincerity is almost flooding the players. Surely nobody will spend now, right? Secretary: Mr. Ke, good news! Our newly launched game has just reached over a hundred million in daily transaction volume on its first day! Ke Jin: Huh? How is that good news... No, what about the other game? The one where we give full 100-99 discount vouchers upon starting, isn't its sales terrible? Looking puzzled, the secretary said while anticipating the boss's reaction: They've been shouting things like 'what a conscientious company' and 'if we don't spend, they'll go bankrupt,' so they just topped up. That game sold a whopping one hundred million copies globally. Congratulations on making a billion! "......" At 3:30 a.m., lying in bed, Ke Jin was wide awake, unable to sleep. He posted a status: Please, I beg you, stop spending. You guys are really making it hard for me... Player: Understood, Mr. Ke is hinting life is hard, brothers, let's step up! Charge it!

Chen Tang Resting on the Moon · สมัยใหม่
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756 Chs

Chapter 112: Everything Can Be Spared, Except Elizabeth!_3

Thirdly, the phonograph.

The setting of the phonograph can be said to be an important feature throughout the "BioShock" series.

These devices can record various NPCs' inner monologues, representing their truest thoughts.

Players slowly unravel the world's truth by collecting phonographs scattered everywhere.

It's an essential item.

But the original game's presentation was such that.

After picking up a phonograph, players needed to click into the menu interface to view it.

And viewing it did not bring any pleasant sensation.

To the point that checking the phonographs became quite a torturous task.

Change!

From players searching for phonographs, to Elizabeth actively picking up nearby ones and enriching the storytelling with impassioned reading, detailed facial expressions, and subtle movements.

Then adding her personal reflections or snarky comments afterwards to deepen the impression of the storyline presented to the player.