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I Bring Everything In This New World

10th son of Emperor. Rebirth from Earth. 15 yrs old. Activated a system. Asked his father to give him a faraway land/town to own as he didnt want to be involved in the throne war between his siblings. The emperor approved and gave him a barren town on the edge of the empire where most people live poorly and in constant danger from monsters and other people's harassment. together with his maid and twenty soldiers, he travelled for months and reached the town of nowhere.

TheUnknownVlogger · แฟนตาซี
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13 Chs

The Wall Completion

Chapter 3: The Wall Completion

I saw my golems and puppets leveled up but neglected to allocate their status points, so, I attended to them quickly.

I opened each of their status screens and saw that all Golems acquired strength type skills, it would be much better for then to go STR and a bit of AGI type. I added 3 to each of their STR stats and 2 to AGI. I, then, proceeded to add the skill points to their newly acquired skills.

Nothing much changed in their skills, aside from the additional damages.

For the puppets, since they had more specialized path, I one-by-one checked tjeir status screens for a more better allocations of status points.

[Basic Wooden Puppet]

Lv. 1 (Tier 0)

Exp: 0/50

STR: 3

AGI: 4

INT: 1

Free Attributes: 0

Skill Points: 0

Skills:

Bow Master Lv. 1 (Tier 0) - Phys. Dmg: +20

[Basic Wooden Puppet]

Lv. 1 (Tier 0)

Exp: 0/50

STR: 4

AGI: 3

INT: 1

Free Attributes: 0

Skill Points: 0

Skills: 

Spear Mastery Lv. 1 (Tier 0) - Phys. Dmg: +20

[Basic Wooden Puppet]

Lv. 1 (Tier 0)

Exp: 0/50

STR: 3

AGI: 3

INT: 2

Free Attributes: 0

Skill Points: 0

Skills: 

Sword Master Lv. 1 (Tier 0) - Phys. Dmg: +20

[Basic Wooden Puppet]

Lv. 1 (Tier 0)

Exp: 0/50

STR: 2

AGI: 4

INT: 2

Free Attributes: 0

Skill Points: 0

Skills: 

Footwork Mastery Lv. 1 (Tier 0) - Movement Speed: +1.1%

[Basic Wooden Puppet]

Lv. 1 (Tier 0)

Exp: 0/50

STR: 2

AGI: 5

INT: 1

Free Attributes: 0

Skill Points: 0

Skills: 

Dagger Mastery Lv. 1 (Tier 0) - Phys. Dmg: +20

After allocating their status points, I proceeded with the hunting of beast meat in the surrounding forests of Loisa using these golems and puppets.

Not only I would get a share of experience points, they would also level up as they only needed 100 experience points and 50 experience points each.

Days passed and it became 1 month. Since the beginning of the wall's construction, the citizens of Loisa became more hardworking. And it was the market's doing. With my store set up, plus the high salary, the citizens quickly got used to it and became more hardworking expecting pays and good meal that they haven't had for years.

They also came to respect my name as their new lord and sang praises whenever.

And for some days, the Town of Loisa even welcomed some wanderers or tribesmen who came to check and/or trade items.

Although, seeing the salaries the citizens earning in building the walls, some tribesmen and wanderers were lured in and ask if they can also get jobs in building the town's wall.

My two builders accepted them as I approved addiitional people as to make the walls finish faster.

I lost silvers to gold coins per day but I was able to earn them back due to the market.

After the walls were completed, I amassed additional gold coins and consumer points, aside from the battle points I earned from my, guards, golems and puppets.

Most of the guards, when I checked their status screens, earned experience points but not much, as most of the battles, I made to sure that my Golems and Puppets were to be the one to kill the beasts we hunted.

I opened the system status screen to check.

[System Status]

[Consumer Points: 21,060]

[Battle Points: 660]

I saw I had ample consumer and battle points accumulated in a month. I quickly exchanged my battle points to experience points.

[Host gained 6,600 experience points.]

My experience points became full. I decided to level up.

[Host has leveled up.]

I checked my status and skills screens and quickly allocated the attribute and skill points.

[Status]

[Name: William Aeolis

Age: 15/90

Level: 7

Mage Level: Tier 1(Mid)

Affinity: Fire (Low)

Mana: 1600/1600

Exp: 1,885/7000

STR: 15

AGI: 15

INT: 35

LUK: 16

Attribute Points: 0

Skill Points: 0]

[Skills]

[Fire Ball Lv. 7 (Tier 1-Mid)

Casting: 16 Seconds

Damage: 34 (Burn: 5/s)]

[Fire Wall Lv. 7 (Tier 1-Mid)

Casting: 16 Seconds

Damage: 24 (Burn: 0.50/s)]

[Fire Arrow Lv. 7 (Tier 1-Mid)

Casting: 16 Seconds

Damage: 39 (Burn: 0.90/s)]

I inhaled deeply as power surged inside my body. The additional body strength I gained from STR and AGI was evident, although I still looked like a bit skinny, my bones and muscles were strengthened.

3 more levels and I'll become a tier 2 mage. 

I closed my screens and repulled up the system shop since I have 20k points in my bank.

I thought about the next phase after the walls and that would be the houses and roads. So I opened architecture and checked the costs of Stone Road Blueprint and Basic Stone House Blueprint.

And I saw them.

1. [Stone Road Blueprint (Tier 1 - Low)]

Price: 2000 CP

2. [Basic Stone House Blueprint (Tier 1-Low)]

Price: 5000 CP

My eyes bulged out when I saw the prices. Fortunately I have 20k+ CP available do I bought the two blueprints.

I was left with 14k+ CP after the purchase.

Soon, I called the two elder buddies and showed them the two blueprints and got excited again. After the wall's completion, I awarded both 10 gold coins each, aside from their daily wage of 1 silver copper per day.

The two old men were rich and was able to buy larger amount of wheat, veggies and meat at my mini market, and after the wall has been completed, I gave them 1 week of rest.

However, I called them to show them the next projects and assigned the Stone House Project to the carpenter while Stone Road Project to the mason.

I expected them to start on next week, after their holidays.

(A/N)

[Basic Wooden Puppet]

Lv. 4 (Tier 1-Low)

Exp: 110/500

STR: 8

AGI: 12

INT: 3

Free Attributes: 0

Skill Points: 0

Skills:

Bow Master Lv. 4 (Tier 1-Low) - Phys. Dmg: +50

[Basic Wooden Puppet]

Lv. 4 (Tier 1-Low)

Exp: 110/500

STR: 12

AGI: 8

INT: 3

Free Attributes: 0

Skill Points: 0

Skills: 

Spear Mastery Lv. 4 (Tier 1-Low) - Phys. Dmg: +50

[Basic Wooden Puppet]

Lv. 4 (Tier 1-Low)

Exp: 110/500

STR: 9

AGI: 9

INT: 5

Free Attributes: 0

Skill Points: 0

Skills: 

Sword Master Lv. 4 (Tier 1-Low) - Phys. Dmg: +50

[Basic Wooden Puppet]

Lv. 4 (Tier 1-Low)

Exp: 110/500

STR: 5

AGI: 14

INT: 4

Free Attributes: 0

Skill Points: 0

Skills: 

Footwork Mastery Lv. 4 (Tier 1-Low) - Movement Speed: +1.4%

[Basic Wooden Puppet]

Lv. 4 (Tier 1-Low)

Exp: 110/500

STR: 7

AGI: 12

INT: 4

Free Attributes: 0

Skill Points: 0

Skills: 

Dagger Mastery Lv. 4 (Tier 1-Low) - Phys. Dmg: +50

[Basic Stone Golem]

Lv. 3 (Tier 1-Low)

Exp: 162/1,000

STR: 10

AGI: 7

INT: 4

Free Attributes: 0

Skill Points: 0

Skills: 

Stone Fist Lv. 3 (Tier 1-Low) - Phys. Dmg: 50

[Basic Stone Golem]

Lv. 3 (Tier 1-Low)

Exp: 0/1,000

STR: 10

AGI: 7

INT: 4

Free Attributes: 0

Skill Points: 0

Skills: 

Stone Kick Lv. 3 (Tier 1-Low) - Phys. Dmg: 50

[Basic Stone Golem]

Lv. 3 (Tier 1-Low)

Exp: 163/1,000

STR: 10

AGI: 7

INT: 4

Free Attributes: 0

Skill Points: 0

Skills: 

Grab Lv. 3 (Tier 1-Low) - Phys. Dmg: 50

[Basic Stone Golem]

Lv. 3 (Tier 1-Low)

Exp: 165/1,000

STR: 10

AGI: 7

INT: 4

Free Attributes: 0

Skill Points: 0

Skills: 

Smash Lv. 3 (Tier 1-Low) - Phys. Dmg: 50

[Basic Stone Golem]

Lv. 3 (Tier 1-Low)

Exp: 160/1000

STR: 10

AGI: 7

INT: 4

Free Attributes: 0

Skill Points: 0

Skills: 

Throw Lv. 3 (Tier 1-Low) - Phys. Dmg: 50