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I Am Stuck In A Beta Test For 1000 Years

Char lived alone in the closed beta test of “Fantasy World” for thousands of years. He had already experienced 177 data wipes. In this span of time, he had already successfully charmed all of the NPC beauties, challenged all of the bosses single-handedly, gathered all of the divine weapons and used hundreds of methods to complete the online game as though it was a replayable console game. Just as he was losing the ability to differentiate whether he was a player or an NPC, the public beta started for “Fantasy World”. As such, a player who was even more terrifying than a boss was born. An official Webnovel translated work licensed by Hangzhou Fantasy Technology Network co., Ltd

A Lu Zai · เกม
Not enough ratings
531 Chs

Chapter 7. New thing

"Thank you for your contribution to the village, Char. As a reward, you can choose from my..."

"I choose [Mission Assignment Order]," Char answered instantly.

The other two items were coupons to buy a few items for free and a tax reduction order that could greatly increase the favorability of NPCs. Char did not plan to use the latter to conquer Ksenja as it was useless.

"Alright, this is yours now."

The village chief took out a yellow exclamation mark signage and handed it to Char.

In the previous closed beta version, he could use this signage to gather a group of NPCs to enter the dungeon. Since there were more players in the game, Char could definitely do more with the signage.

"Good luck, Char."

After the village chief finished his sentence, he turned around and left.

Char's body suddenly trembled.

The village chief had never said this before!

Only once. He had only heard it once!

During the 11th beta testing, he became the village chief, and the original village chief had said this before he committed suicide.

"Good luck, Char."

Could it be that...

He quickly stood in front of the village chief and stared at him nervously.

"Do you remember me?"

Char's voice trembled as his eyes seemed to be filled with anticipation.

Even if only one NPC remembered him, it would be sufficient.

However, the village chief only smiled politely at him, just like when an NPC rejected a player who was not high enough level to strike up a conversation with him. The chief then gave way and left.

Everything was normal, except for that completely unnecessary sentence.

Char was stunned, and his thoughts were interrupted by a few new faces.

"Sir. Sir, please carry me!"

"Bro, can I be your friend?"

"Boss, are you working on a guide for this game? Can you give me a website address?"

It was only when this information entered his mind that Char realized that she had jumped out of that cycle.

It seemed that he did not just jump out.

There were even some new things.

He looked at the village chief's back.

He could not stay calm anymore

"Quiet down," He said.

The surrounding players immediately fell silent.

"Do you all have weapons with you?" Char asked.

"Do you mean a shovel?"

"What about a pickaxe?"

"Huh?"

"What?"

The last two were particularly loud, and Char could not help but look over. It was them.

"I'll start a quest to hunt down monsters. You can try to apply for it"

He crushed the [Mission Assignment Order] and set the requirements as [Level: >=2. Players with their own weapons. Venue: The edge of the Rotten Forest. Mission: Kill 15 monsters/people.]

After the information was set up, the system automatically generated a reward, and an exclamation mark appeared above Char's head.

However, to most players, the exclamation marks they saw were gray. In the end, only five players applied for a mission, such as the three guys who had just received the [Power Slash] skill from Ksenja and had automatically changed their profession to Swordsman.

Learning new skills would also bring a large amount of experience into the experience pool, and they probably invested this experience into becoming a swordsman.

There was no fixed profession in "Fantasy World." Experience would also be accumulated in the experience pool, and you could invest in any of the professions as you wish.

You could be a Swordsman, an Archer, and a Mage at the same time.

However, from the third profession onwards, there would be a 25% experience penalty, the fourth would have a 50% experience penalty, and the fifth would have a 100% experience penalty. Thus, becoming a master of all classes was almost impossible.

At most, Char had seven combat professions.

The other two guys who joined Char's mission had probably changed their profession from Marden to Militia.

Compared to Swordsman, Militia did not have passive buffs like [Swordsmanship Mastery] and [Dodge]. However, Militia had additional buffs like [Planting] and [Wood-cutting]. Their attributes gained as their levels increased.

"For the rest of you, I'm sorry. We'll set off from here at 3 P.M. If you meet the requirements, you can still join us."

After Char finished speaking, the rest of the people smiled in surprise and went their separate ways, as if they were in a hurry to level up.

"Alright, boss," Air Conditioner said, "we mentioned you when we were trying to finish the mission this morning."

"To Miss Ksenja?"

"Yes."

"Uh... Thank you."

"Let me ask you a question." One guy came up to Char. "Actually, Air Conditioner wants to ask you something, but he's too shy to do so... Uh, are you trying to conquer that lady?"

Char nodded.

"What can you do to her if she really likes you?" He gulped down a mouthful of saliva, and the desire in his eyes was obvious. "Can you f*ck her?"

"I don't know." Char shrugged. "But do you think that's possible?"

"I knew it was impossible." The other guy interrupted, "[Illusionary Workshop] told us that this game is suitable for all ages during their promotion. How can they provide their users with such experiences?"

The Illusionary Workshop.

Char remembered the name.

"That's not necessarily true. Didn't they say that the time flow rate was 1:1000 during the closed beta for a whole year? If we take into account the game's internal and external ratio of 3:1, that means that the game time is equivalent to 3000 years. With so many advanced AI, it should be enough to generate something... Why can't we think about it?"

"That makes sense." Char smiled and agreed.

According to them, he had been trapped in the game for a thousand years in real time and 3000 years in game time...

"I think you're hallucinating." The guy laughed at his friend.

"Have you lost your imagination after being in real life for too long?"

The two of them started quarreling.

Char shook his head and bade farewell to the three of them.

He quickly caught up with Ksenja.

Enke Wester wanted to go back with her, but he was forced to retreat by Ksenja's cold gaze. When he turned the corner, he was knocked unconscious by Sonya, who had been lying in ambush for a long time, and he was carried back to the tavern.

What followed next was a period of time where he would be trampled by Sonya. In the hundreds of reincarnations, Mr. Enke's best record was one week. However, there might be difference due to the intervention of players.

Char did not greet Ksenja as he followed behind her quietly. He stomped on the ground loudly, and it was obvious that he wanted her to hear him.

Ksenja pretended that she did not hear anything, and the two of them quietly made their way back to her house.

She pushed the door open and entered, closing it without even looking back. Her movements were flustered as if she was afraid that Char would rush into the house.

Char stood at the door and looked helplessly into the house, then turned back to look at the empty street. Finally, he sat alone on the wooden block where e had put her clothes in the morning.

He sat quietly for an hour under the scorching noon sun.

Ksenja was watching him from her house for a hour

Then, with a creak, the door was pushed open a crack.

Char turned around in confusion as he was in a loss.

After a few seconds, Ksneja appeared from the crack of the door with a hint of helplessness.

"Come in, brat."

Char smiled in his heart.

He once again stepped into the lady's room.