After the team members finished introducing, Wang Jian stood in front of the small whiteboard, wrote the words "Go to the Moon", and drew a circle to represent the moon.
Look at the moon I drew, it's quite round.
Next, I will explain to a few people: "What we are going to make next is a story-based RPG game - "Go to the Moon". The picture of the game is pixel style, the production difficulty is not high, the general plot is like this …"
In the future, there is a scientific institution that has the technology to modify memory. Because the modified memory will replace the real memory, with potentially serious consequences, the technology is only allowed to be used on dying people. In this way, doctors can create a wish-fulfilling fantasy to help those who are dying to realize their long-cherished wishes and die without regrets.
Dr. Rosalind and Dr. Watts, a pair of partners in the institution, received an unusual task this time. Their mission target is an old man named Johnny, whose dream is to go to the moon, but they don't know why they want to go to the moon, which makes this mission a lot more difficult.
The process of modifying the memory is generally by jumping to the childhood memory of the target person, strengthening the goal of the wish, triggering the butterfly effect, and changing the final memory of the target person. Therefore, two doctors decided to implant the dream of being an astronaut to the moon into Johnny's memory, and find the reason why he wanted to go to the moon, so that his wish could come true.
The love story of Johnny and his wife Riva is gradually completed in the form of pieces of the puzzle, as the doctors jump through the old man's memory. In the initial memory fragment, Riva gives the impression of a terminally ill, eccentric and withdrawn woman. She is seriously ill and refuses to be treated, hoping that Johnny will use the money from her treatment to build a house and guard the lighthouse next to the house. On the other hand, Johnny gives the impression that he is a good man who never abandons his seriously ill wife, accompanies him silently, suffers inwardly and sticks to his responsibilities.
Until the doctors jumped to Johnny's childhood memory and found that there was a strange gap here, they couldn't go back further, and the plot ushered in a reversal from here. It turned out that Johnny had a twin brother when he was a child, but when he was playing, he ran behind his mother's car... Witnessing the death of his brother had a great impact on Johnny's spirit. Although taking an overdose of beta-blockers cut off this tragic memory, it also forgot the important memories she shared with Riva.
Johnny and Riva first met on the night of the carnival that year. They watched the stars together, chatted together, and made an agreement to come back next year. Before leaving, Riva asked, "What if you forgot, or got lost?" Johnny replied, "Then we will meet on the moon for sure!" This is the old man who wanted to go to the moon, but couldn't remember. reason to get up.
Riva guarded this memory, and her strange actions that others couldn't understand, her seemingly obsessive obsession with inexplicable things, were all to remind Johnny of forgotten memories. After this memory was revealed, everything came to light. In fact, Riva was the one who left with regret.
Although Johnny was cut off from this childhood memory, before his death, because of his deep thoughts for Riva, he subconsciously reminded him of the promise to meet Riva on the moon—the promise he couldn't remember. In the end, Johnny finally got his wish with the help of the doctor, flew to the moon in a spaceship, held Riva's hand in the cockpit, and left happily...
This is the basic plot of "To the Moon". The game flow is about three to four hours, which is short but very touching.
However, "To the Moon" is a game in a parallel world after all, and it is slightly different from the world where Wang Jian lives. Therefore, when Wang Jian told the plot, he modified some content.
For example, in the game "NASA", Wang Jian didn't understand what it meant.
But according to the game's plot, he could probably guess that this was an organization responsible for launching spacecraft, so he changed it to "Star Explorers Alliance", abbreviated "SSEA".
Of course, telling the story just gives the team members an overall impression of the story of "To the Moon" and helps them find a "feel" for the game. When it comes to the development and production of games, detailed descriptions of game copywriting are still required, and each person knows exactly what work he is responsible for.
Wang Jian has been taking a break from his busy schedule in the past few days, and has already written out several main character settings and art requirements, as well as the copywriting of the game title.
This time, he explained the plot in much more detail than when he told Huang Xing the outline of the story of "To the Moon" last time, including some important details in the game.
After speaking, his throat was a little dry, Wang Jian picked up the water glass and drank it "gudugudu", and glanced at the few people on both sides of the small square table.
In fact, the reactions of several people have already shown their own feelings very clearly. Tong Ke is a person who is easily moved. As a painter, she has a strong brain-enhancing ability. She cries like a little tabby cat with red eyes. just uses a stack of paper to wipe her tears and snot. .
Although Ye Meng wasn't so exaggerated, when she heard the childhood promise of Johnny and Riva, her eyes were sparkling and her eyes were full of tears.
Luo Shuai's reaction was very dull. Seeing Tong Ke crying and Ye Meng's shimmering tears, a question mark popped up in his head. , or am I crying too much?"
Think about holding back.
Forget it, we don't dare to say or ask.
Although the performances of several people are very different, Wang Jian can understand.
Although the game plot of "Going to the Moon" is very touching, but only by his mouth, the feeling is much vaguer than the direct game experience.
Ye Meng's tearful reaction is the most normal, and Huang Xing did the same that day; Luo Shuai may have felt the touching part of the story, but the feeling was not so strong. Tong Ke burst into tears... It can only be said that she is really sensitive in this regard.
Wang Jian has experienced the complete "Going to the Moon" in his mind, and he is very clear that when players explore the secrets in the old man's memory step by step, until the most crucial mystery is revealed, scenes flash through their minds like lightning. When you find that the previous foreshadowings have been reasonably explained, you will be greatly touched.
Combined with the simple and sincere pictures of the game, the beautiful and long-lasting music, the impact on the soul is completely different from watching the plot alone.
He can guarantee that even a player who has experienced a hundred battles and has a high tear point will not be able to stop crying after playing this game.
After waiting for a few people, mainly Tong Ke's mood, Wang Jian smiled and clapped his hands, and asked, "After listening to the story of the game, do you have any thoughts, or something to ask?"