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Chapter 143: Unpretentious Title

Wang Jian was also inspired by the various sighs when he saw the employees eating the luxurious king crab and Australian lobster in the seafood restaurant.

Are rich people really that happy?

Will it be boring too?

I just didn't get a suitable game plan book, so I simply used this inspiration as the basis to come up with a "boring life".

Wang Jiandao: ""A Boring Life" is a text adventure game. The general idea is that the player acts as a local tyrant and makes different decisions. If the options made do not conform to the identity of the local tyrant, the performance value will decrease. When the role value drops to 0, the character played by the player will wake up and find that the life of the local tyrant was just a dream.

Under this setting, no matter what exaggerated and absurd options are made, such as bombing a luxury villa, players can also accept it logically.

Do you have any ideas? Don't be limited by the logic of reality, use your mind boldly. It is necessary to show the life of the rich, but also to have a certain interest. "

In the process of work, the tool planners are already familiar with this kind of brainstorming, and everyone has received a lot of exercise and discussed enthusiastically.

"If you show the life of a rich person, like the luxury villa I just mentioned, I think it can be added. After all, a house is the most intuitive way to reflect a person's family."

"There are dozens of rooms in the villa, and there are all kinds of outdoor swimming pools in the golden toilet, private cinema, and the backyard of the villa is a private hill. It takes an hour to run a horse."

"Actually, this is the part of housing. I think it can be associated from the aspects of clothing, food, housing and transportation."

"Yes, for example, when you travel, you can choose from hundreds of luxury cars in the underground garage. It takes more than ten minutes to pick a car."

"It's too low to travel by car. Wouldn't it be beautiful to fly away directly with the helicopter parked on the top floor of the villa?"

"Hey, that makes sense."

"In terms of food, selected foie gras caviar? These top-quality ingredients are said to be worth the same price as gold."

"You can buy anything without looking at the price. You can buy anything you want."

Bailiao reminded: "Don't just show the rich and glamorous side, the theme of the game is boring, and something a little boring!"

Wang Jian raised his eyebrows: "Yes, you really understand!"

Rich and boring? The tool people planners racked their brains to think again.

Suddenly, one person has inspiration.

"The rich must be around reporters who want to interview! In front of reporters, it must be very boring to show your rich side quietly!"

"Oh, it's like this! When in the camera, the big gold chain must be exposed, or the steering wheel of a luxury car."

"I raised my wrist and looked at the Rolex, with a half-smile but not a smile, as if to say that there will be a meeting next, there is no time to delay, but I just want people to take a look at their Rolex and appreciate the envious expressions in their eyes. "

"Not bad, this is boring!"

"When you can't sleep at night, you can count money instead of counting sheep."

"When posting a circle of friends, you must also pay attention to the location that matches your identity. On the beach in the Maldives, wearing sunglasses and lying on a beach chair with a parasol next to you, looking at the blue sea and enjoying the gentle sea breeze, Or riding lions and tigers on the African savannah, carrying a shotgun, and making a V-sign. If you don't take a good picture, your friends will laugh at you."

"Hey, there seems to be a little more irony!"

"Is it possible that a lion or a tiger might be ridden by someone? I'm afraid it's not too dangerous.

"

"It's said that it's a dream, just think about it, don't limit yourself to the logic of reality."

"I feel like this can be there too!"

"It's the same with spending money, don't seek the best, don't seek the most expensive, just want to spend boringly. For example, in gambling, when someone asks you which team you bought, you can answer that you bought the national football team to win, and enjoy their shocked eyes."

"Haha, buying a national football team is really boring!"

"Then in order to dance the square, how about contracting the square, how to dance and how to dance?"

"Square dancing doesn't seem to match the temperament of a rich man, doesn't it?"

"Hey, but when it comes to square dancing, I remember a piece of news, that is, on a basketball court, a group of grandpas and aunts who wanted to dance square dance and boys who wanted to play basketball had an argument, and then the uncles and aunts beat the young man. I think it is possible to design such a plot. When the protagonist is playing basketball, he encounters the uncle and aunt to grab the site, and then the protagonist claps his hands and asks the assistant next to him to open a box full of money, and give the money one by one. Does it feel boring to see them go from resistance to gratitude, vowing never to come here for square dancing again?"

"This method of throwing money directly seems a bit low?"

"It should be unpretentious."

"And this is also news from the past. Now this phenomenon should be less."

"I have an idea, for example, let the protagonist make a phone call and notify the supermarket next door to reduce the price. Each egg is three cents cheaper. The uncles and aunts rushed to line up, and the square was suddenly empty, whether they wanted to sing, dance or play basketball. , no one bothered."

"It seems to be fine."

"Then let's continue the discussion according to this line of thinking!"

...

Soon in the discussion of the tool planners, the plot of the game had a general idea.

After Wang Jian also sorted out the content of these discussions, for selection and improvement, and finally formed a planning book of "The Boring Life".

The production of the game has officially started, and various tasks have been assigned, and everyone has work to do in programming, art, and music.

In front of Wang Jian's desk.

Ye Meng handed a preliminary concept map to Wang Jian, blinking and waiting nervously for Wang Jian's opinion.

Wang Jian held two concept maps and compared them, with a serious expression on his face.

Both pictures are the home of the protagonist, but the decoration of one room is relatively low-key, while the other is full of luxurious atmosphere and golden light.

"Well, it's better to be simple and unpretentious." Wang Jian pointed at the concept draft at the back, "This one will not be used, it is too upstart, and players probably don't have a sense of substitution, so let's improve this way of thinking. ."

"OK!"

Ye Meng was also relieved.

The luxury scene in the back, whether it is to find the reference content or to draw it in detail, is a lot of trouble. If luxury is to be reflected everywhere, the game's requirements for art are undoubtedly very high.

...

In the recording studio, Wang Jian was also discussing with Bai Xueyao.

"Music should be soothing and unpretentious! It's like sitting in the office on a boring Monday, watching the balance on your phone keep going up! You're already numb to this scene, and you don't want to see it If it goes up again, the mood is a little bit melancholy! Don't use fancy accompaniment, it's just one word, boring!"

"Isn't it... two words?"

"Don't worry about the details!"

"Boring Life" has entered the game development stage!