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Dungeons Online

"Hello, sir. Are you cashing out or leveling up?" Dungeons Online was the first game that cracked the system. Let nerds earn by nerding, and they will nerd forever. And Dungeons Online did just that. Noobs turned into middle-class workers. Pro-players turned into celebrities and multi-millionaires. And there was Tom. Likely, the only top ranker that lived off the scraps and cat-food. A courtesy of his father that went and disappeared, leaving Tom with just enough money to survive until his graduation. Until the day where the option of cashing out would appear. Dungeons Online. A game where developers never shared a single bit of information. A game where the death of one's avatar is permanent. A game that can turn a beggar into a lord just as quickly as turning a celebrity into nobody. But where does all this money comes from? How is it connected to the unnatural disaster that all governments across the world buried any information off? And how is this all connected to Tom's missing father?

MotivatedSloth · เกม
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191 Chs

Not at the front anymore

"You are not used to this body yet?" Marvin muttered, his eyes widening. 

"A slip of the tongue," Tom was quick to rectify his mistake. "I'm not used to how sensitive it is," he explained what he actually meant before. "It's like... I can feel the damned wind in the dungeon. Can you?" he asked, bringing forth the simplest possible example to help his friends understand the situation. 

"What are you talking about?" Cleo flared up. There is no wind in the dungeon at all!" she said, grabbing one of Tom's spears littering the floor, and hanging a small piece of cloth from it. Then, she erected the spear up, allowing the cloth to freely hang from it. 

"See?" she said, pointing at the complete lack of movement of the cloth. 

"If there is air, there is wind," Tom muttered, using his spear as a walking stick. "I don't blame you for not feeling it. Just like I don't blame you for not hearing the flow of magic either," he added.