Jayce only returned to the riverbed after scrubbing every inch of his body. Despite instinctively knowing that the cleaning out of impurities was a good thing, he could not handle the smell of the filth.
Now that he was finally clean and without the throbbing pain in his arm, he could finally process what had just happened. He now noticed that there were a few notifications that were flashing in front of him from the system.
[10x Critical Strike!]
[Congratulations, you have learned Critical Strike]
Critical Strike (passive): Player has a small chance to land a Critical Strike, dealing 4x normal damage.
Jayce frowned, scratching his head in contemplation. What was with this disparity? He had executed a 10x Critical Strike, so shouldn't the new skill reflect something similar?