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TD 1.3

TD 1.3

9 Hours Later

<Avatar of Bertram> Level: 3

(1400/1400) Health) (10/10) Power) (55/55) Endurance)

Strength:13, Constitution: 14, Dexterity: 11

Equipped Class: <Battle Monk>

<Avatar Timer: 2hr 2min 45 sec>

<Summon Jhinn Timer: 13min 22 sec>

According to the dungeon, I would be able to just step forward to the next tunnel and all my timers would reset. According to Gabe's guess, this next section would be the last, the Boss! Then level 2 would be next. I was at a major disadvantage. Because I was solo, no group. Because I showed up naked and made all the leather gear, I wore by skinning all these rat people. Because I wasn't allowed to use my Ragnarök title, but I got a 100% drop rate from everything I killed.

On the other hand, I had an op skill called Divine Avatar where I could make a clone and it could die without killing me. If I let my avatar die and not my main persons, then I wouldn't have a timer. at least that the consensus, the details didn't explain anything, so we would have to test the theory. I've also got a skill called [Runt Survival] which according to Gabe is my second strongest ability. My class <Battle Monk>, has no abilities or spells which is very confusing to Gabe as every class got something at level 1. This class is also not even a progressive class which is also confusing to me and Gabe.

With the 8 attribute points I had to distribute I put 3 into Constitution which brought my health up to 1400. Then I put 5 into my Dexterity so I wasn't out of breath from just fighting a couple creatures. As for my loot I had so much stuff. I glanced at it with a smile.

(5) common daggers

(15) Skaven hides (Leather)

(3) Common Maces

(5) common short swords

(2) common gloves (cloth)

With a flick I checked all the equipment me and my clone were wearing.

<Avatar of Bertram> Equipped Class: <Battle Monk>

Equipment:

Head: Leather hood

Torso: leather vest

Legs: leather pants

Feet: Travelers Boots (+1 movement)

Wielded: Ninjato (yea, a ninja sword)

Dual wielded: common Dagger

With another flick I checked my own equipment

<Bertram> Equipped Class: <Death God>

Equipment:

Head: leather hood

Torso: Eldritch Cloak (+10 power, +10 power hr.)

Legs: Leather Pants

Feet: leather shoes

Left pinky finger: Ring of holding (200Ib)

Wielded: Skaven Staff (+1 power, +1 power hr.)

The plan right now was to step into the tunnel 'stealth' then back up all the way to the beginning, and get my new avatar prepped. I would remain the avatar with my non existing abilities in my <Battle Monk>. I remained the best fighter, my caster would remain behind and support.

Unable to think of anything else to be prepared, I activated my stealth and took a step forward. The green and red auras all disappeared then I began backing up slowly as quietly as I could. I checked my stats to make sure everything was back.

<Bertram> Level: 3 Race: RaceBody (Human)

1400/1400 hp | 9/10 PW | 30/30 End

Str 13, Con 14, Dex 6

Class: <Battle Monk>

<Active Abilities>

[Title Equips] You have one title you can equip: "Ragnarök."

[Astral Projection Meditation] Duration: 5min, cooldown: 5min

[Summon Jhinn weapon]

[Summon Jhinn]

[Divine Avatar (1)] You can create a clone, experience gained of clone upon death or release.

[Class Equip] You can switch between classes!

<Innate Abilities>

[Sinner's Immortality] You are immortal! At least your brain is. You can never lose consciousness.

[Runt Survival] * Activates 10 seconds before death! Time will slow 10sec before your death to give you a stronger chance.

[Pocket-Realm (1)> You have your own realm, that living creatures can be stored in!

<Classes>

<Battle Monk> Rank: Emperor Grandmaster

<Necromancer> Rarity: uncommon

<Necromancer Lord> Rarity: Rare

<Death God> Rarity: Legendary

<Professions>

[Skinning (3)] (82/160 exp)

[Leatherworking (2) (36/80 exp)

Everything looked correct.

I un-equipped my class, then I quickly equipped the <Death God> Class, then casted my divine avatar ability giving the class <Battle Monk>. Checking my stats again, sure enough I was the main. Before I could give my avatar instructions he had already appeared and activated his stealth moving forward. It was strange to watch, it just looked like a black transparent form.

According to the plan I was going to try to raise as many zombies as possible I could to back up my battle monk. Problem was the power; I could only cast two because of the crazy power cost of 50. I summoned the Named Skaven Wizard corpse, then quickly casted my [Raise Corpse] spell giving it the mission to travel to the far room and start attacking as soon as the battle monk made a stealth attack. If the room in fact held a boss, my avatar would summon Gabe. If there was a chance that it wasn't the last room, then as soon as the battle monk died, I would summon him again. The battle monk clone would try to release himself if he got into too much trouble then pop outside of my pocket realm to try again.

My zombie slowly got up; ooze was still leaking from one of its eye sockets. This corpse was very fresh, as if it just died or could still be alive. I wasn't sure if the zombie could shoot the green fire balls it shot when it was alive. That would be my battle monk's problem I had other things to do. Then again with a flick of my wrist in a puff of black smoke a Skaven Cleric corpse appeared in front of me. Like before I cast my [Raise Corpse] spell and the zombie cleric began getting up. This one had the instructions to back up my <Battle Monk> clone.

Then I checked my peripheral vision to see that my health power and endurance.

(40/40) Health) (10/111) Power) (35/35) Endurance)

With nothing else to do, I activated my stealth ability but got an error that my class didn't support the skill. Lame, whatever I'll just hide out and wait till my clone kills everything.

***

<Avatar of Bertram>

1400/1400 hp | 9/10 PW | 30/30 End

Str 13, Con 14, Dex 6

Class: <Battle Monk>

At the end of the tunnel, I only needed to turn left to go where I hadn't been before. I could hear something scratching rock, at least that's what it sounded like. I took a quick glance behind me to see the two zombies waiting; they had the instructions to turn this corner and start attacking the enemy as soon as I started the attack.

I took a slow peak around the corner and saw the biggest room in this place. I quickly did a quick inventory of all the enemies in the room. To the left there was a big naked female Skaven, using my true sight I was able to see that it was considered a Skaven Mother. Then there were 2 Skaven Wizards, 4 buffed up Skaven Brutes, 4 eldritch Skaven's, 8 Skaven Clerics, and 16 Skaven Hounds.

To the right of the room was a large Skaven Father with 20 Skaven Demon Beasts. The demon beasts were the size of ponies! Those Demon Hounds looked vicious.

This would have to be cleared by Gabe, but that was only if my Avatar went on cooldown after my death. I turned back and closed my eyes falling into my head to check my pocket realm. Gabe was there.

'Boss room? Perhaps the mother or the father?' I asked Gabe hoping to get some insight.

'I don't think so, the end room should have some kind of portal usually dungeons have orbs that you can use to dive deeper after you kill the boss.' Gabe explained.

'Okay, well here I go' I stated in my head as I looked down to make sure I was still stealth then I turned the corner and as quietly as I could I started walking over to the Skaven Mother. Casters are the scariest thing here, so I would go for them first.

I got as close as I could to the mother leaving two of the wizards in my way to get to the mother. Before I lost my nerve, I shot forward stabbing one wizard's neck with my dagger. Then I brought up my ninja sword and with all might the swing severed the neck from the head. This surprised me and made me lose my footing, it was like cutting a soft watermelon. A scream from one of the brutes sounded as it saw me and began to charge.

I ignored the brute and leapt towards the mother shoving my blade forward in a stabbing motion towards the mother's chest. The mother reacted by jumping back with amazing speed pointing her hand towards me. A notification sounded off and the room became very slow. I could only guess what the notification was… something the mother was casting probably killed me. I shot to the left and again brought my sword in a stabbing motion towards the mother's torso. She slowly tried moving her hand back to point at me but as soon as she got her hand there my blade was already through her torso. Then I dived to the ground as the brute crashed into the mother aiming at me but hitting her.

Before Time could speed up again, I shot forward slashing my blade against one of the clerics. When the Cleric died something big crashed into the back of me sending us both flying. I brought up my arm to block my face as a Hound jumped at me latching onto my arm.

A loud boom sounded off behind me that seemed to distract the brute that just tackled me. I quickly squirmed my body moving my back away from the brute, then I reached up grabbing the brute using its strange colored vest and locked it into a blood choke. Brazilian jitsu, the only problem was the Brute didn't know how to tap out, I might have released it.

I then pulled out my dagger with a flick of my wrist and stabbed the hound attached to my arm in the eye killing it instantly. I should have been attacked by all the creatures all around but nothing else attacked me. I took a quick glance around making the hound disappear into my inventory and off my arm.

The two zombies were fighting the entire army in the room, to my surprise they were doing good. Father Skaven and his demon hounds were charging towards the two zombies. I didn't care if the zombies died, but I couldn't let them continue down those tunnels where my main body was.

Holding the Skaven Brute I used it as a shield switching my dagger for my ninja sword then I shot forward killing two clerics that were casting something towards the group chasing after the zombies. I was able to kill all the clerics and 8 hounds before they turned back towards me. I had three Skaven hounds attached to my sword arm, and the Brute I was using as a shield was covered in hound attacks. If it wasn't for the hounds surrounding me, I could have blocked all the attacks.

I felt a warmth go through my body healing the pains I was feeling even the hounds attached to my arm no longer hurt. Was this a heal from the cleric? Did that mean they won? I couldn't check as many hounds kept attacking me.

It took me a good minute to finally kill all the hounds, and another Brute before I was able to look at the zombies.

A smile crept upon my face as I seen the Skaven Father kill the cleric. The wizard zombie was already dead, but all around them were dead Demon Hounds. They killed them all! Wish I had seen what was going on. There was only the father left!

I quickly made my body shield disappear in a black mist, then I activate my stealth. I started to move towards the last creature, which was jogging towards my direction looking around. Obviously trying to find me.

I stood in its path and at the last second jumped forward flicking my wrist making the sword appear just as I was close enough to attack. I ended up falling to the right as the impact of the father's charge sent me flying. I quickly got up looking around for the sword I lost a hand on, only to see it inside the father's chest.

I glanced around and thought everything was dead but then I seen a wall of green fire wash over me killing me instantly.

***

*Your Avatar killed 2 Skaven Wizards.

*Your Avatar has killed 1 Skaven Mother.

*Your Avatar has killed 3 Skaven Brutes.

*Your Zombie Wizard has killed 20 Skaven Demon Hounds.

*Your Avatar has killed 16 Skaven Hounds.

'Wow' I stated in my head, this all looks good. Apparently, the room had more than we have experienced before, and creatures that we haven't seen before. More notifications pinged so I pulled them up to continue to read.

*Skaven Father has destroyed your zombie wizard.

*Skaven Father has destroyed your zombie Cleric.

So apparently there was this Skaven Father that was powerful, I made a small prayer hoping my avatar could kill the father. Waiting for the ping of the notification I opened it as soon as it came through.

*Your Avatar has Killed 1 Skaven Father.

"YES!" I shouted then got scared that I had yelled. Hopefully everything is dead now and I have no more worries. The notification came fast, I was sure it was the completion notification that perhaps gave me more stuff for completing it solo like before.

*Your Avatar was killed by a Skaven Eldritch.

Before I could voice my shock Gabe appeared in my pocket realm and began speaking.

'Quickly, activate the clone again' Gabe informed me pulling me out of my shocked stare into nothing.

I did as told and concentrated on the skill and activated it equipping it with the <Battle Monk> class. Me and Gabe both cheered when the avatar appeared in my pocket realm. With all the fresh knowledge of my avatar, I understood there were only 4 Skaven Eldritch's left. We had the advantage of stealth for my avatar to kill the remaining.

Not 5 minutes later, I received the notification that my clone had killed the remaining Eldritch's without dying again. I also received all the knowledge of how my clone had killed them when he released and ended up in my pocket realm.

With the green aura everywhere, I started opening all the loot I had received.

Enchanted short sword (+1 str) <uncommon>

Tattered Cloak <common>

Dented Shield <common>

Wand of Fireballs (10 charges) <uncommon>

Leather armor <common>

Cloak of Elven kind (+3 dex) <rare>

Chainmail armor (+1 Con) <uncommon>

Chipped dagger <common>

Boots of speed (+1 speed) <rare>

Faded Scroll (common)

Scroll of cure wounds (+50hp) <uncommon>

Rusted Chainmail <common>

Tarnished ring <common>

Weathered map <common>

Torn spell book <common>

Old lantern <common>

Cracked gemstone <common>

Splintered bow <common>

Arcanum's Wand <legendary>

Dull Axe <common>

Worn-out Gloves <common>

Frayed rope <common>

Blunt Spear <common>

Tome of clear thought <epic>

Faded Painting <common>

Rotten Fruit <common>

Crumbling scroll case <common>

Phoenix Feather <legendary>

Wilted flowers <common>

Old quill pen <common>

Wooden cup <common>

Broken Crossbow <common>

Tattered banner <common>

Rusted lockpick <common>

Moldy cheese <common>

Orb of Dragon kind <legendary>

Rusty horseshoe <common>

Worn-out sack <common>

Chipped teapot <common>

Broken pocket watch <common>

Faded playing cards <common>

Torn cloak lining <common>

Sword of Snafu <Legendary>

Broken helmet <common>

Worn-out belt <common>

Tarnished whistle <common>

Worn-out Broom <common>

Tattered bedroll <common>

Broken bottle <common>

Iron flask <Epic>

Dull chisel <common>

Blunt scissors <common>

Frayed tablecloth <common>

Cracked bowl <common>

Amulet of the planes <epic>

Book of exalted deeds <epic>

I counted 4 legendary items, I was stoked to see what they did, but another notification popped up automatically.

*Warning, you have 5min to prepare; before you are teleported to the boss room.

Umm, what? 5minutes? What happened to being able to rest? I did a quick inventory; I had all the corpses and items in my inventory. Not knowing what the boss's room was like, there wasn't really a way to prepare.

I quickly checked the legendary sword of Snafu.

Name: Sword of Snafu

Type: Melee Weapon (Longsword)

Rarity: Legendary

Description: The Sword of Snafu is a finely crafted longsword made of a mysterious metal that glows with a faint blue light. It is said to have been forged by a legendary blacksmith imbued with the power of the ancient deity Snafu.

Stats:

Damage: 8 slashing damage (plus any modifiers)

Properties:

Versatile (10): The Sword of Snafu can be wielded with one or two hands, dealing either 8 or 10 slashing damage.

Frostbite: When the Sword of Snafu hits a creature, it deals an additional 6 cold damage.

Snafu's Blessing: Once per day, the wielder of the Sword of Snafu can utter a prayer to Snafu and gain one of the following benefits for one minute:

Regeneration: The wielder regains 2 hit points every second. 120 health total

Stunning Strike: The wielder's attacks have a chance to stun the target. When the wielder hits a creature with the Sword of Snafu.

Elemental Fury: The Sword of Snafu glows with a brilliant blue light and deals an additional 12 cold damage on each hit.

The Sword of Snafu is a powerful weapon that deals significant slashing and cold damage, while also providing its wielder with a range of powerful abilities. Its versatility allows for different fighting styles, and its unique properties make it a force to be reckoned with on the battlefield. The Sword of Snafu is a legendary weapon that is sure to strike fear into the hearts of any who face it in combat

Quickly reading through the details I was happy to have my <Battle Monk> wield that sword instead of the ninja blade.

Now it was my turn, the legendary orb of dragon kind looked interesting, so I checked the details for it.

Name: Orb of Dragon kind

Type: Magical Item (Orb)

Rarity: Legendary

Description: The Orb of Dragon kind is a glittering sphere that radiates an otherworldly power. It is said to have been created by a powerful dragon mage who imbued it with the essence of the most ancient dragons.

Stats:

Properties:

Draconic Sight: While holding the Orb of Dragon kind, the wielder gains dark vision out to 60 feet and can see through magical darkness.

Dragon's Breath: Once per day, the wielder can use an action to speak a command word and breathe a 60-foot cone of elemental damage based on the Orb's color. The creature will take damage equal to the Orb's damage type. The damage type and corresponding command word are:

Black: Acid (Word: "Cinder")

Blue: Lightning (Word: "Fulmination")

Green: Poison (Word: "Miasma")

Red: Fire (Word: "Inferno")

White: Cold (Word: "Blizzard")

Dragon's Fury: The Orb of Dragon kind can be used to imbue the wielder's attacks with elemental power. Once per day, as a bonus action, the wielder can choose a damage type based on the Orb's color, and their attacks deal an additional 6 damage of that type for the next minute.

Dragon's Dominion: The Orb of Dragon kind has the power to command dragons. Once per day, as an action, the wielder can speak a command word and attempt to control one dragon within 120 feet of them. The dragon can be charmed by the wielder for one hour. The wielder can issue commands to the dragon, which it will obey to the best of its ability.

The Orb of Dragon kind is a powerful magical item that grants its wielder a range of abilities related to dragons. Its Draconic Sight ability makes it useful for exploring dark places, while its Dragon's Breath and Dragon's Fury abilities allow for devastating elemental attacks. The Dragon's Dominion ability is a powerful tool for controlling dragons and can be used to bend them to the wielder's will. The Orb of Dragon kind is a legendary item that is highly coveted by those who seek to master the power of dragons

Knowing there were only a few more moments left I flipped through all my notifications that I've been ignoring. I had reached level 5! I got 2 ability points for the levels, and for completing 1.2 solo, I was given another 5 ability points. Would be great if I could put them in power or have a stat that could boost the power. Like wisdom, or intelligence like normal RPG games. I was still wounded. Might be smart to keep pumping up constitution, so I had a lot of health. But then again, outside of this dungeon I don't really need constitution because of my title.

I then decided to throw all five points into strength. I also have a legendary wand I could look at, but I knew my 5min was over soon.

'Stay inside the pocket realm, that way you can just jump out and do a surprise attack.' I stated to my battle monk clone. He gave me a knowing nod.

"Stats." I whispered watching my stat window pop up.

Name: Bertram Bullock, level: 5 (453/640 exp) Race: RaceBody(human)

(40/40 HP) (11/111 Power) (30/30 Endurance)

Str: 8, Con: 4, Dex 6

Class: <Death God>

<Active Abilities>

[Title Equips] You have one title you can equip: "Ragnarök."

[Astral Projection Meditation] Duration: 5min, cooldown: 5min

[Summon Jhinn Weapon]

[Summon Jhinn]

[Divine Avatar (1)] You can create a clone, experience gained from clone upon death or release.

[Class Equip] You can switch between classes!

<Innate Abilities>

[Sinner's Immortality] You are immortal! At least your brain is. You can never lose consciousness.

[Runt Survival] *automatically Activates 10 seconds before your death! Time will slow for 10 seconds for every second.

[Pocket-Realm (1)> You have your own realm, that living creatures can be stored in!

<Classes>

<Battle monk> (Currently equipped to Avatar)

<Necromancer> <Uncommon>

<Necromancer Lord> <Rare>

<Death God> <Legendary> (Currently equipped to you)

<Professions>

[Skinning (4)] (179/320 exp)

[Leatherworking (2)] (36/80 exp)

Because of my secret weapon "Gabe" I wasn't worried about killing the boss. The only thing I needed to worry about was staying alive till Gabe could kill this boss.