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Embers of the Deep
Author: Yuan Tong
Completed · 1.1M Views
Synopsis

Duncan Abnomar was transmigrated to a magical world. Most of the lands of the world had sunken, and the surviving humans could only live on islands. Due to an unknown reason, the world was also contaminated and strange phenomena and things would randomly appear. Humans had developed steam gear technology, and the islands were connected through boats. They survived by studying strange phenomena that happened all around the world. However, as the captain of a scary-looking ghost ship, Duncan was facing a huge challenge. "How the heck do I steer this ship?" Highly recommended by experienced editor: MC is transmigrated to a world mostly covered in water and far from civilization. He becomes the captain of the ghost ship, the 'Homeloss'. He steers through the fog and adventures through the broken world and the unknown deep sea. As he discovers the ruins of abandoned civilization, he would also stumble into the war between the strange phenomena and the devil gods. The story takes place in a combination of ocean and Chutly mythology world, a new and interesting background. It’s an attractive story to read due to the author’s sense of humor and mastery over the ambiance of the story. --------------- Another-style introduction: "On that day, a thick fog engulfed everything. On that day, he became the captain of a ghost ship. On that day, he crossed the dense fog and faced a completely overturned and shattered world – the former order was completely gone, and peculiar phenomena dominated the endless seas beyond civilized society. The island city-states and the fleets challenging the sea have become the only lights of civilization left, while the shadows of old days still lurk in the deep sea, waiting to devour this dying world again. But for the new captain, there's only one pressing question – Does anyone know how to sail this damn ship?!"

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To Sleep In The Sea Of Time

This is a story of a guy who loses everything, and then gets it back. Same old new world story, just a different kind of story teller. *** They took away our hunter tags. They had us grow our hair. They gave us a new brand, when we were over there. They staged us out of Dragur, East of the Olim Horn. I guess they call us Slaves, but no one calls us much anymore. There is no fun in killing. I don't want to do it anymore. Karn brought Sorrow. Pookie brought Fear. Milk brought the fly boys. They did work in Undia. I worked mostly clandestine. Some Legends I should not say. We played with better wands. I could use the extra pay. Did Mara give the order? Did venom pay the way? They said we were slaying demons, but it was kind of hard to tell. There is no fun in killing. I don't want to do it anymore. This was before HALO, and Codex was king. Hej atop the rider, he never felt a thing. When our rider caught a spell, and both the mages killed. It pitched us over sideways on some cold Sylph hill. My back felt like it was broken, my legs I could not feel. I kept on slaying demons, but it was kind of hard to tell. There is no fun in killing. I don't want to do it anymore. I never did heal up right from injuries sustained Officially in Torin, unofficially we train. I remember all their faces. They dream about me still. I guess I'm slaying demons, but it's kind of hard to tell. There no fun in killing. I don't want to do it anymore. I speak the cold logistic, that old boys speak so well. Veni, Vedi, Vici. I'll see you in Hel. Maybe it's bravado, or an unspeakable guilt. That village, they were demons, but it was kind of hard to tell. There is no fun in killing. I don't wanna to do it anymore. I've done plenty. What is one more? -Corb Lund *** Come guess me this riddle. What beats shire leaves and fiddle? What is hotter than pleasures touch, and whiter than cream? What best wets his whistle? What is clearer than crystal? What is sweeter than honey and stronger than steam? What will make the lame walk? What will make the dumb talk? What is the elixir of life and philosopher's stone? And what helped Pookie-Baba dig up a tunnel, that runs from Shalamanda to West-Torin? When you are digging a crater, It is the best thing in nature, for sinking your sorrows and raising your joys. Sometimes I wonder, if lightning and thunder, is made out of the plunder, of the reddest hiski and oils. *** If you can keep your head when all about you, are losing theirs and blaming it on you. If you can trust yourself when all men doubt you, but make allowance for their doubting too. If you can wait and not be tired by waiting, or being lied about, don’t deal in lies, or being hated, don’t give way to hating, And yet don’t look too good, nor talk too wise. If you can dream, and not make dreams your master. If you can think, and not make thoughts your aim. If you can meet with Triumph and Disaster, and treat those two impostors just the same. If you can bear to hear the truth you’ve spoken, twisted by knaves to make a trap for fools, or watch the things you gave your life to, broken, and stoop and build them up with worn-out tools. If you can make one heap of all your winnings, and risk it on one turn of pitch-and-toss and lose, and start again at your beginnings, and never breathe a word about your loss. If you can force your heart and nerve and sinew, to serve your turn long after they are gone, and so hold on when there is nothing in you; Except the Will which says to them ‘Hold on!’ If you can talk with crowds and keep your virtue, nor walk with Kings, nor lose the common touch. If neither foes nor loving friends can hurt you. If all men count with you, but none too much. If you can fill the unforgiving minute, with sixty seconds worth of distance, run. Yours is the World and everything that’s in it, and which is more you’ll be a Man, my son. - Rudyard Kipling

man_of_culture3030 · Fantasy
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Related Questions
How to write a sea story?
2 answers
2024-12-03 18:47
To write a sea story, begin with a concept. Maybe it's a story of survival at sea. You can base your characters on real - life seafarers or make them entirely fictional. Include elements like sea creatures, for example, a giant octopus that attacks the ship. Develop a conflict, perhaps between the crew members over how to handle a difficult situation at sea. End the story with a satisfying resolution.
How to write an engaging sea story?
2 answers
2024-10-08 05:56
First off, do your research about the sea. Understand its elements, like tides, waves, and marine life. Then, create characters that have a strong connection to the sea. Add some suspense and adventure to keep readers on the edge of their seats.
How to write a sea story: Wikihow?
2 answers
2024-10-03 13:23
First, you need to come up with an interesting plot for your sea story. Maybe it's about a treasure hunt or a dangerous adventure on the high seas. Then, create vivid characters that the readers can relate to. Describe the setting, the weather, and the sounds of the ocean to make it feel real.
Write a short story about rescue at sea.
3 answers
2024-11-05 19:43
Once upon a time, a small fishing boat was caught in a violent storm at sea. The waves were huge, and the boat was in danger of capsizing. The fishermen sent out a distress signal. A nearby cargo ship received it and immediately changed its course. The crew of the cargo ship worked hard to reach the fishing boat. When they finally got there, they threw out life buoys and ropes. With great effort, they managed to pull the fishermen to safety on the cargo ship. Everyone on the cargo ship welcomed the fishermen and provided them with warm clothes and food.
Write a short story about descendants under the sea.
2 answers
2024-12-13 04:56
In the depths of the sea, the descendants led a mysterious existence. They were part human, part sea creature. Their eyes could see in the darkest of waters. There was a legend among them that they were descendants of a powerful sea witch. One of these descendants, a young boy named Finn, was different from the others. He had a special gift - he could communicate with all the sea animals. Finn used his gift to protect the sea from harm. He once stopped a group of fishermen from over - fishing in their territory by calling on a school of dolphins to surround the boats and lead them away. The descendants were proud of Finn and his abilities.
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