Vier is a 15-year-old Human girl who is a Dream-Holder and carries the Demi-Humans Bloodlines of both the Elf Race and Dwarf Race in her blood. In a world of Fantasy and Magic, being a Dream-Holder means being able to dream the Memory-Fragment of the 2nd-World, a world where only Humans and no Demi-Humans exist Those Dream-Holders would be able to dream the memories of a person's life, a person who they believed to be their self in the past. But Vier, as a Dream-Holder is different. Her dreams don't have memories of a person's life. Instead, her dreams contain the many memories of the 2nd-World fictional stories. And those fictional stories inspired her. She made many things from the things she saw in her dreams and spread those fictional stories to the whole world. But that won't be enough. Seeing and spreading those stories to the world won't fulfill the promise that she made with her friends. Because she promised to have an adventure even greater than those fictional stories she saw in her dreams. She promised to have an adventure that will be worth remembering and telling for more than thousands of years. So even after she was gone, her Demi-Human friends who have much more of a lifespan compared to her won't be alone remembering her. So that their memories won't be forgotten. So that the world will remember them. So that they will be together for more than thousands of years. "...I will show you an Adventure even greater than those stories that I see in my dreams!... ...It will be so great that it will be told and remembered for more than thousands of years!... ...So even after I'm gone, you won't be alone remembering my story, Our story!... ...That is my promise to you, so stop crying and save those tears for two or three hundred years later!..."
- Hiatus due to Author’s health issues, please see notice - Ephraim, or as called by his colleagues, Raim, is an archeologist. Upon his commencement, he was stationed with a task force consisting of a researcher, a biologist, a doctor, and a former sergeant-in-arms; their team entrusted with a duty to examine the desolated LAB of an abandoned former space station: ANDROMEDA. As a man of science, he knew what his weakness was: curiosity. Upon entering the premises of ANDROMEDA, Raim discovers that succumbing to his desires would prove fatal one day. And that day has come. By the end of the darkness of the seemingly isolated laboratory was not obscurity filled with dust and desolation—but a tunnel leading to another realm of knowledge. A pathway to another dimension. No… the -pathway- to another world. The entrance to a completely different time where magic, knights, kingdom, monsters, and battles reigned supreme; Now Ephraim and his task force must utilize their existing knowledge and cultivate their given power to survive onslaughts and drive the kingdoms of another world to prosperity. [note: if you push through chapter 13 where the action generally starts, it will be worth it.] The artwork from this temporary cover is from is Windreader Zell from Bagoum. I do not own this artwork. https://sv.bagoum.com/cards/104421030 • • SUPPORT THE AUTHOR • • Buy me a coffee to keep me awake from long nights of writing: https://ko-fi.com/chainslock «CONTEST: Webnovel Spirity Spring Awards 2020»