hey let's shake hands Do please proceed to read the following if you want to further comprehend the concept of the book: How would I write the story of a ‘game’? I mean it for real. A real ‘game,’ with a real ‘player.’ Not just a game-like story as we all have had the occasion to read already – but something genuinely catching and transcendent (if I may put it that way). 1. Having a game is one thing. A game-like world, with game-like features and constructions – that’s one thing. 2. Having a player. A genuine player. A player that is just like us when we do actually go about playing some video game. In a few words, not only some player influenced by social conventions and values like you would get to see elsewhere, no. We’re talking about a real player, that lives outside of the world he plays in and isn’t compromised by any codes at all. A player free of his humanity. In a few words, then again, a cold-blooded yet very innocent killer (and player) – that’s another thing no one has; I have it. These two elements, reader, are what I present to you. The MC is a monster. And he is playing the Game. Which makes him the Player. And these two elements are what hasn’t ever been written about. I sell you the best. I dare say everything is perfect, or will somehow have to be; hence the five stars. Enjoy your reading.
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