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Video Game Tycoon in Tokyo

Electronic games are one of the important ways for people in the new era to entertain themselves. However, Takayuki, who crossed over to parallel-world Japan, found that the game industry in this world was extremely bleak, as if it had never flourished. So Takayuki decided to bring the ninth art to this world. This is a world that is single-mindedly focused on developing the entertainment industry of games. /!\ I will try my best to correct the error in the MTL novel, but my first language is not English. So, please be indulgent. Thank you ! Author : Chicken pecks millet

simon3725 · Urbano
Classificações insuficientes
487 Chs

Is this magic?

"Sir, this is the second-generation light gun produced by a Japanese company. It's definitely a toy that kids will love."

In front of a television set with a 40-inch screen, the employee was busy adjusting.

The light guns had just arrived a couple of days ago. It wasn't until they arrived that the employees were hastily pulled over by the staff from Gamestar Electronic Entertainment for training before they started selling.

For these employees, it was quite nerve-wracking.

Of course, the biggest concern wasn't how complicated the machines were, but rather, these employees often ended up playing with the devices when they weren't paying attention.

This forced the store manager to issue orders, demanding that the devices be turned off at all times, only to be switched on when a customer was interested in purchasing. This curbed the employees' addiction.

After the adjustments were completed, the clerk handed the light gun to the child.

The child had already begun eagerly aiming the light gun at every position and pulling the trigger.

However, the anticipated scene of firing bullets didn't appear, not even the infrared light.

The father frowned in confusion.

How dare they sell this toy for $199 without even the function of firing bullets or infrared light? Who gave them the courage?

However, as the television gradually lit up, a cartoonish dog appeared on the screen, leaping into the bushes in front of the screen.

In the Famicom, the graphics and gameplay of the Duck Hunt game itself were mediocre, but the main feature was the light gun.

Before this, no one had ever imagined developing a light gun game like this.

And after that, when companies like Sury Electronics wanted to imitate, they encountered patent barriers from Gamestar Entertainment.

If you wanted to develop a light gun peripheral with similar technology, sorry, but we'll sue you for infringement.

Later, Sury Electronics could only find other ways to develop light guns, but they never made any progress.

However, when they saw that light guns weren't selling well in Japan, with sales figures of only a few hundred thousand, apparently the sales results, including the peripherals, were not significant compared to Gamestar Electronic Entertainment's other games, which easily sold millions of copies.

In such a situation, other companies' motivation to develop light guns was even lower.

So far, only Gamestar Electronic Entertainment continued to produce light gun peripherals and even developed the second generation.

The first-generation light gun products were only compatible with older, specific models of televisions.

With technological advancements, these televisions had long been obsolete in the United States, prompting Gamestar Electronic Entertainment to start developing better light guns for the new television formats.

Actually, within Gamestar Electronic Entertainment, there were some doubts about Takayuki's insistence on continuing to develop light guns.

Clearly, it wasn't very profitable, so why continue to invest manpower and resources? Wouldn't it be better to develop new game consoles or new games?

But Takayuki knew that the real market for light guns was not Japan, but rather the gun-culture prevalent areas like Europe and America.

A toy gun with a safety level approaching the highest level would be the first choice for many adults to buy for their children.

This was experience summed up from previous lives. A game like Duck Hunt, which was mediocre in terms of graphics and gameplay, could sell over 20 million copies, including peripherals, in the 1980s. This proved that the game, which was so popular in Europe and America, must have been successful.

And this was also the key to entering the American market.

Just when those guys thought they only had a few electronic games like Street Fighter to support them, I left them with a trick up my sleeve.

The child held the gun, curiously staring at the animated dog on the screen.

Then the clerk squatted beside the child, helping the child grip the light gun with both hands and instructing, "Come on, kid, aim at the flying ducks on the TV screen, then pull the trigger."

The father standing nearby was now somewhat puzzled.

This guy wants my son to aim at the TV screen?

What? Can this thing hit the ducks on the screen?

This sounded somewhat incredible; it was a kind of technology he had never heard of.

Actually, the technology itself wasn't complicated, but people in this world hadn't seen using this thing for entertainment.

The child obediently followed the clerk's instructions, gripping the light gun with both hands, closing one eye and opening the other to aim, then pulling the trigger.

Accompanied by the sound of gunfire from the built-in sound module of the light gun, and the barrel of the light gun quickly recoiled through electronic mechanical structure, creating a feeling of recoil. Then, a flying duck on the TV screen fell into the bushes in response.

The father standing beside him was now wide-eyed, rubbing his eyes hard, very puzzled.

What kind of magic technology is this?

Clearly, this light gun just aimed at the screen, how did it hit the ducks on the screen?

He wasn't an intellectual, just a worker in an ordinary factory, completely unable to understand the principle of this thing, and even subconsciously began to think that this thing was some kind of magical creation.

He heard that there was a legendary magic school in England, could this be a magical product produced from there?

This father's mind was filled with all sorts of chaotic thoughts, and at this moment, his son had already jumped up happily.

"Wow! I hit a duck!"

The child jumped up happily, then excitedly aimed the light gun at the next duck.

Bang!

Bang!

Several gunshots in a row, the child laughed even more happily.

And the father standing aside, has now returned from his thoughts, at this moment, looking at his child playing happily, he suddenly felt a little itchy, he also wanted to experience it.

In terms of realism, real guns are definitely more realistic.

But the performance of hitting ducks on the screen was quite novel, even for an adult like him, it aroused a strong interest.

The clerk was already used to the child's performance and the father's eager appearance.

When this thing was delivered to the store that day, and there was someone specifically to train them on how to play with this thing, they were all like this.

At that time, they were amazed, thinking it was some kind of magical creation. Later, after explaining the chaotic principles that they couldn't remember, it was all based on science.

At that time, they looked at those who demonstrated how to operate the light gun as if they were looking at gods.

At the same time, they also thought that indeed, it was worthy of being Japanese; they always managed to create some strange but interesting products.