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The War of the Primals

Born as the heir to the world's most powerful family of magicians, with a talent for magic that rivals that of the gods, Adall knew happiness only to have it forcibly ripped away from him shortly thereafter. Overnight, he would be banished from his family and condemned to a pathetic life of wandering. Or so it was supposed to happen... How did he become so powerful? Why am I unable to inflict even the slightest injury on him, even using my most powerful spells? Why must I lose to someone I could have killed with a mere murderous intent not long ago? His new calling will be to instill fear and despair in the hearts of his enemies.

Alb22 · Guerra
Classificações insuficientes
129 Chs

An Exciting Activity I

Adall's teleportation had Hector, a fairly well-known city in the Xetraria Empire, as its destination.

There was nothing particularly special about Hector except that it was located in the territory of Lecxus Dannaticus.

Unlike other kingdoms and empires in the world, Xetraria was the only governed domain where there wasn't a specially armed force dedicated to exterminating monsters and demonic beasts.

The gluttonous emperor, who decided on this, certainly had better things to do with the taxes he collected from his citizens. However, this decision would result in making his cities the most sought after by monster hunters.

Demonic beasts and monsters of all kinds abound in the world of Era.

But the exact term, if one were to refer to them, would be inhabitants of another world or invaders.